Files
core/tests/components/steam_online/conftest.py
T

85 lines
2.6 KiB
Python

"""Common fixtures for the Steam integration."""
from collections.abc import Generator
from unittest.mock import AsyncMock, MagicMock
import pytest
from homeassistant.components.steam_online.const import DOMAIN, SUBENTRY_TYPE_FRIEND
from homeassistant.config_entries import ConfigSubentryData
from . import ACCOUNT_1, ACCOUNT_2, ACCOUNT_NAME_2, CONF_DATA
from tests.common import MockConfigEntry, load_json_object_fixture, patch
@pytest.fixture(name="config_entry")
def mock_config_entry() -> MockConfigEntry:
"""Mock Steam configuration entry."""
return MockConfigEntry(
domain=DOMAIN,
data=CONF_DATA,
unique_id=ACCOUNT_1,
subentries_data=[
ConfigSubentryData(
data={},
subentry_type=SUBENTRY_TYPE_FRIEND,
title=ACCOUNT_NAME_2,
unique_id=ACCOUNT_2,
),
ConfigSubentryData(
data={},
subentry_type=SUBENTRY_TYPE_FRIEND,
title="unconfigured_account",
unique_id="1234567890",
),
],
version=3,
)
@pytest.fixture
def mock_setup_entry() -> Generator[AsyncMock]:
"""Override async_setup_entry."""
with patch(
"homeassistant.components.steam_online.async_setup_entry", return_value=True
) as mock_setup_entry:
yield mock_setup_entry
@pytest.fixture(name="steam_api")
def mock_steam_api() -> Generator[MagicMock]:
"""Mock Steam API."""
with (
patch(
"homeassistant.components.steam_online.config_flow.steam.api.interface"
) as mock_client,
patch("homeassistant.components.steam_online.config_flow.steam.api.key.set"),
patch(
"homeassistant.components.steam_online.coordinator.steam.api.interface",
new=mock_client,
),
patch("homeassistant.components.steam_online.coordinator.steam.api.key.set"),
patch(
"homeassistant.components.steam_online.config_flow.MAX_IDS_TO_REQUEST", 2
),
):
client = MagicMock()
mock_client.return_value = client
client.GetFriendList.return_value = load_json_object_fixture(
"GetFriendList.json", DOMAIN
)
client.GetSteamLevel.return_value = load_json_object_fixture(
"GetSteamLevel.json", DOMAIN
)
client.GetOwnedGames.return_value = load_json_object_fixture(
"GetOwnedGames.json", DOMAIN
)
client.GetPlayerSummaries.return_value = load_json_object_fixture(
"GetPlayerSummaries.json", DOMAIN
)
yield mock_client