Files
core/homeassistant/helpers/entity.py
T
Ryan Kraus f5b98c86f0 Mostly PyLint and Flake8 updates.
Rewrote imports of exceptions to be from the exceptions module.
Made nmap scanner check for libnmap dependency without crashing.
Various flake8 and pylint updates.
2015-08-29 22:34:35 -04:00

191 lines
5.4 KiB
Python

"""
homeassistant.helpers.entity
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Provides ABC for entities in HA.
"""
from collections import defaultdict
from homeassistant.exceptions import NoEntitySpecifiedError
from homeassistant.const import (
ATTR_FRIENDLY_NAME, ATTR_UNIT_OF_MEASUREMENT, ATTR_HIDDEN,
STATE_ON, STATE_OFF, DEVICE_DEFAULT_NAME, TEMP_CELCIUS,
TEMP_FAHRENHEIT)
# Dict mapping entity_id to a boolean that overwrites the hidden property
_OVERWRITE = defaultdict(dict)
class Entity(object):
""" ABC for Home Assistant entities. """
# pylint: disable=no-self-use
_hidden = False
# SAFE TO OVERWRITE
# The properties and methods here are safe to overwrite when inherting this
# class. These may be used to customize the behavior of the entity.
@property
def should_poll(self):
"""
Return True if entity has to be polled for state.
False if entity pushes its state to HA.
"""
return True
@property
def unique_id(self):
""" Returns a unique id. """
return "{}.{}".format(self.__class__, id(self))
@property
def name(self):
""" Returns the name of the entity. """
return self.get_name()
@property
def state(self):
""" Returns the state of the entity. """
return self.get_state()
@property
def state_attributes(self):
""" Returns the state attributes. """
return {}
@property
def unit_of_measurement(self):
""" Unit of measurement of this entity, if any. """
return None
@property
def hidden(self):
""" Suggestion if the entity should be hidden from UIs. """
return self._hidden
@hidden.setter
def hidden(self, val):
""" Sets the suggestion for visibility. """
self._hidden = bool(val)
def update(self):
""" Retrieve latest state. """
pass
# DEPRECATION NOTICE:
# Device is moving from getters to properties.
# For now the new properties will call the old functions
# This will be removed in the future.
def get_name(self):
""" Returns the name of the entity if any. """
return DEVICE_DEFAULT_NAME
def get_state(self):
""" Returns state of the entity. """
return "Unknown"
def get_state_attributes(self):
""" Returns optional state attributes. """
return None
# DO NOT OVERWRITE
# These properties and methods are either managed by Home Assistant or they
# are used to perform a very specific function. Overwriting these may
# produce undesirable effects in the entity's operation.
hass = None
entity_id = None
def update_ha_state(self, force_refresh=False):
"""
Updates Home Assistant with current state of entity.
If force_refresh == True will update entity before setting state.
"""
if self.hass is None:
raise RuntimeError("Attribute hass is None for {}".format(self))
if self.entity_id is None:
raise NoEntitySpecifiedError(
"No entity id specified for entity {}".format(self.name))
if force_refresh:
self.update()
state = str(self.state)
attr = self.state_attributes or {}
if ATTR_FRIENDLY_NAME not in attr and self.name:
attr[ATTR_FRIENDLY_NAME] = self.name
if ATTR_UNIT_OF_MEASUREMENT not in attr and self.unit_of_measurement:
attr[ATTR_UNIT_OF_MEASUREMENT] = self.unit_of_measurement
if self.hidden:
attr[ATTR_HIDDEN] = self.hidden
# overwrite properties that have been set in the config file
attr.update(_OVERWRITE.get(self.entity_id, {}))
# remove hidden property if false so it won't show up
if not attr.get(ATTR_HIDDEN, True):
attr.pop(ATTR_HIDDEN)
# Convert temperature if we detect one
if attr.get(ATTR_UNIT_OF_MEASUREMENT) in (TEMP_CELCIUS,
TEMP_FAHRENHEIT):
state, attr[ATTR_UNIT_OF_MEASUREMENT] = \
self.hass.config.temperature(
state, attr[ATTR_UNIT_OF_MEASUREMENT])
state = str(state)
return self.hass.states.set(self.entity_id, state, attr)
def __eq__(self, other):
return (isinstance(other, Entity) and
other.unique_id == self.unique_id)
def __repr__(self):
return "<Entity {}: {}>".format(self.name, self.state)
@staticmethod
def overwrite_attribute(entity_id, attrs, vals):
"""
Overwrite any attribute of an entity.
This function should receive a list of attributes and a
list of values. Set attribute to None to remove any overwritten
value in place.
"""
for attr, val in zip(attrs, vals):
if val is None:
_OVERWRITE[entity_id.lower()].pop(attr, None)
else:
_OVERWRITE[entity_id.lower()][attr] = val
class ToggleEntity(Entity):
""" ABC for entities that can be turned on and off. """
# pylint: disable=no-self-use
@property
def state(self):
""" Returns the state. """
return STATE_ON if self.is_on else STATE_OFF
@property
def is_on(self):
""" True if entity is on. """
return False
def turn_on(self, **kwargs):
""" Turn the entity on. """
pass
def turn_off(self, **kwargs):
""" Turn the entity off. """
pass