Files
frontend/build-scripts/gulp/map-assets.js
T
2026-09-01 10:26:18 +02:00

87 lines
2.6 KiB
JavaScript

// Generates the MapLibre styles for the vector base map.
//
// Only the styles. Glyphs, sprites and tiles are served by core's proxy, which
// is what lets them be requested with an application User-Agent and without a
// referrer. The styles stay here because they come from @versatiles/style and
// core has no node toolchain to regenerate them with.
import { writeFile } from "node:fs/promises";
import path from "node:path";
import { colorful, eclipse } from "@versatiles/style";
import fs from "fs-extra";
import gulp from "gulp";
import paths from "../paths.cjs";
import { addLatinLabels } from "./map-labels.js";
const PROXY_PATH = "/api/map_tiles";
const TILEJSON_URL = `${PROXY_PATH}/tilejson.json`;
const outputDir = path.resolve(paths.build_dir, "map");
// MapLibre extends the fetched TileJSON with the style's source options, so
// anything left here wins and freezes at build time. Dropping them is what lets
// the proxy move the attribution and zoom range too, not just the URLs.
const TILEJSON_FIELDS = [
"tiles",
"attribution",
"bounds",
"minzoom",
"maxzoom",
"scheme",
];
// The builder can only write a tile URL, so the source is repointed afterwards.
// Keyed on there being exactly one source: any other shape means the builder's
// own default host would ship unnoticed.
const useTileJson = (name, style) => {
const sources = Object.values(style.sources);
if (sources.length !== 1) {
throw new Error(
`Style "${name}" has ${sources.length} sources, expected exactly one to ` +
`point at the TileJSON. Check what @versatiles/style emits.`
);
}
for (const field of TILEJSON_FIELDS) {
delete sources[0][field];
}
sources[0].url = TILEJSON_URL;
return style;
};
const styleOptions = {
// Keeps the generated URLs origin relative.
baseUrl: "",
glyphs: `${PROXY_PATH}/fonts/{fontstack}/{range}.pbf`,
sprite: [{ id: "basics", url: `${PROXY_PATH}/sprites/basics/sprites` }],
};
const buildMapAssets = async () => {
await fs.emptyDir(outputDir);
await Promise.all(
// Both themes up front: dark is a real cartography, not an inverted raster.
[
["light", colorful],
["dark", eclipse],
].map(([name, builder]) =>
writeFile(
path.join(outputDir, `${name}.json`),
JSON.stringify(addLatinLabels(useTileJson(name, builder(styleOptions))))
)
)
);
};
// Shared so it does not have to be wired into every pipeline separately.
let pending;
export const ensureMapAssets = () => {
pending ??= buildMapAssets();
return pending;
};
gulp.task("build-map-assets", ensureMapAssets);
export const mapAssetsDir = outputDir;