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debt - introduce lifecycle phases on electron-main and adopt
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@@ -15,7 +15,7 @@ import { CodeWindow, defaultWindowState } from 'vs/code/electron-main/window';
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import { hasArgs, asArray } from 'vs/platform/environment/node/argv';
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import { ipcMain as ipc, screen, BrowserWindow, dialog, systemPreferences, FileFilter } from 'electron';
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import { parseLineAndColumnAware } from 'vs/code/node/paths';
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import { ILifecycleService, UnloadReason, LifecycleService } from 'vs/platform/lifecycle/electron-main/lifecycleMain';
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import { ILifecycleService, UnloadReason, LifecycleService, LifecycleMainPhase } from 'vs/platform/lifecycle/electron-main/lifecycleMain';
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import { IConfigurationService } from 'vs/platform/configuration/common/configuration';
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import { ILogService } from 'vs/platform/log/common/log';
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import { IWindowSettings, OpenContext, IPath, IWindowConfiguration, INativeOpenDialogOptions, IPathsToWaitFor, IEnterWorkspaceResult, IMessageBoxResult, INewWindowOptions, IURIToOpen, isFileToOpen, isWorkspaceToOpen, isFolderToOpen } from 'vs/platform/windows/common/windows';
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@@ -38,6 +38,7 @@ import { getComparisonKey, isEqual, normalizePath, basename as resourcesBasename
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import { getRemoteAuthority } from 'vs/platform/remote/common/remoteHosts';
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import { restoreWindowsState, WindowsStateStorageData, getWindowsStateStoreData } from 'vs/code/electron-main/windowsStateStorage';
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import { getWorkspaceIdentifier } from 'vs/platform/workspaces/electron-main/workspacesMainService';
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import { once } from 'vs/base/common/functional';
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const enum WindowError {
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UNRESPONSIVE = 1,
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@@ -159,9 +160,7 @@ export class WindowsManager implements IWindowsMainService {
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private static readonly windowsStateStorageKey = 'windowsState';
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private static WINDOWS: ICodeWindow[] = [];
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private initialUserEnv: IProcessEnvironment;
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private static readonly WINDOWS: ICodeWindow[] = [];
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private readonly windowsState: IWindowsState;
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private lastClosedWindowState?: IWindowState;
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@@ -170,19 +169,20 @@ export class WindowsManager implements IWindowsMainService {
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private readonly workspacesManager: WorkspacesManager;
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private _onWindowReady = new Emitter<ICodeWindow>();
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onWindowReady: CommonEvent<ICodeWindow> = this._onWindowReady.event;
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readonly onWindowReady: CommonEvent<ICodeWindow> = this._onWindowReady.event;
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private _onWindowClose = new Emitter<number>();
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onWindowClose: CommonEvent<number> = this._onWindowClose.event;
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readonly onWindowClose: CommonEvent<number> = this._onWindowClose.event;
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private _onWindowLoad = new Emitter<number>();
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onWindowLoad: CommonEvent<number> = this._onWindowLoad.event;
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readonly onWindowLoad: CommonEvent<number> = this._onWindowLoad.event;
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private _onWindowsCountChanged = new Emitter<IWindowsCountChangedEvent>();
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onWindowsCountChanged: CommonEvent<IWindowsCountChangedEvent> = this._onWindowsCountChanged.event;
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readonly onWindowsCountChanged: CommonEvent<IWindowsCountChangedEvent> = this._onWindowsCountChanged.event;
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constructor(
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private readonly machineId: string,
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private readonly initialUserEnv: IProcessEnvironment,
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@ILogService private readonly logService: ILogService,
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@IStateService private readonly stateService: IStateService,
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@IEnvironmentService private readonly environmentService: IEnvironmentService,
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@@ -203,12 +203,50 @@ export class WindowsManager implements IWindowsMainService {
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this.dialogs = new Dialogs(stateService, this);
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this.workspacesManager = new WorkspacesManager(workspacesMainService, backupMainService, this);
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this.lifecycleService.when(LifecycleMainPhase.Ready).then(() => this.registerListeners());
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this.lifecycleService.when(LifecycleMainPhase.AfterWindowOpen).then(() => this.setupNativeHelpers());
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}
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ready(initialUserEnv: IProcessEnvironment): void {
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this.initialUserEnv = initialUserEnv;
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private setupNativeHelpers(): void {
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if (isWindows) {
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this.registerListeners();
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// Setup Windows mutex
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try {
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const WindowsMutex = (require.__$__nodeRequire('windows-mutex') as typeof import('windows-mutex')).Mutex;
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const mutex = new WindowsMutex(product.win32MutexName);
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once(this.lifecycleService.onWillShutdown)(() => mutex.release());
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} catch (e) {
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this.logService.error(e);
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if (!this.environmentService.isBuilt) {
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this.showMessageBox({
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title: product.nameLong,
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type: 'warning',
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message: 'Failed to load windows-mutex!',
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detail: e.toString(),
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noLink: true
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});
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}
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}
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// Dev only: Ensure Windows foreground love module is present
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if (!this.environmentService.isBuilt) {
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try {
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require.__$__nodeRequire('windows-foreground-love');
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} catch (e) {
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this.logService.error(e);
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this.showMessageBox({
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title: product.nameLong,
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type: 'warning',
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message: 'Failed to load windows-foreground-love!',
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detail: e.toString(),
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noLink: true
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});
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}
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}
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}
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}
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private registerListeners(): void {
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@@ -543,6 +581,7 @@ export class WindowsManager implements IWindowsMainService {
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// Find suitable window or folder path to open files in
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const fileToCheck = fileInputs.filesToOpenOrCreate[0] || fileInputs.filesToDiff[0];
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// only look at the windows with correct authority
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const windows = WindowsManager.WINDOWS.filter(w => w.remoteAuthority === fileInputs!.remoteAuthority);
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@@ -639,7 +678,6 @@ export class WindowsManager implements IWindowsMainService {
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// Handle folders to open (instructed and to restore)
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const allFoldersToOpen = arrays.distinct(foldersToOpen, folder => getComparisonKey(folder.folderUri)); // prevent duplicates
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if (allFoldersToOpen.length > 0) {
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// Check for existing instances
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@@ -713,7 +751,9 @@ export class WindowsManager implements IWindowsMainService {
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if (fileInputs && !emptyToOpen) {
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emptyToOpen++;
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}
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const remoteAuthority = fileInputs ? fileInputs.remoteAuthority : (openConfig.cli && openConfig.cli.remote || undefined);
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for (let i = 0; i < emptyToOpen; i++) {
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usedWindows.push(this.openInBrowserWindow({
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userEnv: openConfig.userEnv,
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