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server - introduce support for nodejsRepository (#179105)
* server - introduce support for `nodejsRepository` * fix path * add auth * proper download * extract to utility function * reuse * fix compile
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43
build/lib/github.ts
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43
build/lib/github.ts
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/*---------------------------------------------------------------------------------------------
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the MIT License. See License.txt in the project root for license information.
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*--------------------------------------------------------------------------------------------*/
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import { Stream } from 'stream';
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import got from 'got';
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import * as remote from 'gulp-remote-retry-src';
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import * as through2 from 'through2';
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const ghApiHeaders: Record<string, string> = {
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Accept: 'application/vnd.github.v3+json',
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'User-Agent': 'VSCode Build',
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};
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if (process.env.GITHUB_TOKEN) {
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ghApiHeaders.Authorization = 'Basic ' + Buffer.from(process.env.GITHUB_TOKEN).toString('base64');
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}
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const ghDownloadHeaders = {
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...ghApiHeaders,
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Accept: 'application/octet-stream',
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};
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/**
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* @param repo for example `Microsoft/vscode`
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* @param version for example `16.17.1` - must be a valid releases tag
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* @param assetName for example (name) => name === `win-x64-node.exe` - must be an asset that exists
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* @returns a stream with the asset as file
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*/
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export function assetFromGithub(repo: string, version: string, assetFilter: (name: string) => boolean): Stream {
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return remote(`/repos/${repo.replace(/^\/|\/$/g, '')}/releases/tags/v${version}`, {
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base: 'https://api.github.com',
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requestOptions: { headers: ghApiHeaders }
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}).pipe(through2.obj(function (file, _enc, callback) {
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const asset = JSON.parse(file.contents.toString()).assets.find((a: { name: string }) => assetFilter(a.name));
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if (!asset) {
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return callback(new Error(`Could not find asset in release of ${repo} @ ${version}`));
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}
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const res = got.stream(asset.url, { headers: ghDownloadHeaders, followRedirect: true });
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file.contents = res.pipe(through2());
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callback(null, file);
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}));
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}
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