Update logging & delete dead code (#234458)

* Update logging values so the logs aren't so noisy
* Delete a bunch of dead async code
This commit is contained in:
Tyler James Leonhardt
2024-11-22 16:17:07 -08:00
committed by GitHub
parent b64f656c21
commit 7ddb65bac8
4 changed files with 16 additions and 325 deletions

View File

@@ -3,7 +3,7 @@
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
import { CancellationError, CancellationToken, Disposable, Event, EventEmitter } from 'vscode';
import { CancellationError, CancellationToken, Disposable, Event } from 'vscode';
/**
* Can be passed into the Delayed to defer using a microtask
@@ -67,12 +67,6 @@ export function raceCancellationError<T>(promise: Promise<T>, token: Cancellatio
});
}
export class TimeoutError extends Error {
constructor() {
super('Timed out');
}
}
export function raceTimeoutError<T>(promise: Promise<T>, timeout: number): Promise<T> {
return new Promise((resolve, reject) => {
const ref = setTimeout(() => {
@@ -86,114 +80,6 @@ export function raceCancellationAndTimeoutError<T>(promise: Promise<T>, token: C
return raceCancellationError(raceTimeoutError(promise, timeout), token);
}
interface ILimitedTaskFactory<T> {
factory: () => Promise<T>;
c: (value: T | Promise<T>) => void;
e: (error?: unknown) => void;
}
export interface ILimiter<T> {
readonly size: number;
queue(factory: () => Promise<T>): Promise<T>;
clear(): void;
}
/**
* A helper to queue N promises and run them all with a max degree of parallelism. The helper
* ensures that at any time no more than M promises are running at the same time.
*/
export class Limiter<T> implements ILimiter<T> {
private _size = 0;
private _isDisposed = false;
private runningPromises: number;
private readonly maxDegreeOfParalellism: number;
private readonly outstandingPromises: ILimitedTaskFactory<T>[];
private readonly _onDrained: EventEmitter<void>;
constructor(maxDegreeOfParalellism: number) {
this.maxDegreeOfParalellism = maxDegreeOfParalellism;
this.outstandingPromises = [];
this.runningPromises = 0;
this._onDrained = new EventEmitter<void>();
}
/**
*
* @returns A promise that resolved when all work is done (onDrained) or when
* there is nothing to do
*/
whenIdle(): Promise<void> {
return this.size > 0
? toPromise(this.onDrained)
: Promise.resolve();
}
get onDrained(): Event<void> {
return this._onDrained.event;
}
get size(): number {
return this._size;
}
queue(factory: () => Promise<T>): Promise<T> {
if (this._isDisposed) {
throw new Error('Object has been disposed');
}
this._size++;
return new Promise<T>((c, e) => {
this.outstandingPromises.push({ factory, c, e });
this.consume();
});
}
private consume(): void {
while (this.outstandingPromises.length && this.runningPromises < this.maxDegreeOfParalellism) {
const iLimitedTask = this.outstandingPromises.shift()!;
this.runningPromises++;
const promise = iLimitedTask.factory();
promise.then(iLimitedTask.c, iLimitedTask.e);
promise.then(() => this.consumed(), () => this.consumed());
}
}
private consumed(): void {
if (this._isDisposed) {
return;
}
this.runningPromises--;
if (--this._size === 0) {
this._onDrained.fire();
}
if (this.outstandingPromises.length > 0) {
this.consume();
}
}
clear(): void {
if (this._isDisposed) {
throw new Error('Object has been disposed');
}
this.outstandingPromises.length = 0;
this._size = this.runningPromises;
}
dispose(): void {
this._isDisposed = true;
this.outstandingPromises.length = 0; // stop further processing
this._size = 0;
this._onDrained.dispose();
}
}
interface IScheduledLater extends Disposable {
isTriggered(): boolean;
}
@@ -320,143 +206,6 @@ export class Delayer<T> implements Disposable {
}
}
/**
* A helper to prevent accumulation of sequential async tasks.
*
* Imagine a mail man with the sole task of delivering letters. As soon as
* a letter submitted for delivery, he drives to the destination, delivers it
* and returns to his base. Imagine that during the trip, N more letters were submitted.
* When the mail man returns, he picks those N letters and delivers them all in a
* single trip. Even though N+1 submissions occurred, only 2 deliveries were made.
*
* The throttler implements this via the queue() method, by providing it a task
* factory. Following the example:
*
* const throttler = new Throttler();
* const letters = [];
*
* function deliver() {
* const lettersToDeliver = letters;
* letters = [];
* return makeTheTrip(lettersToDeliver);
* }
*
* function onLetterReceived(l) {
* letters.push(l);
* throttler.queue(deliver);
* }
*/
export class Throttler implements Disposable {
private activePromise: Promise<any> | null;
private queuedPromise: Promise<any> | null;
private queuedPromiseFactory: (() => Promise<any>) | null;
private isDisposed = false;
constructor() {
this.activePromise = null;
this.queuedPromise = null;
this.queuedPromiseFactory = null;
}
queue<T>(promiseFactory: () => Promise<T>): Promise<T> {
if (this.isDisposed) {
return Promise.reject(new Error('Throttler is disposed'));
}
if (this.activePromise) {
this.queuedPromiseFactory = promiseFactory;
if (!this.queuedPromise) {
const onComplete = () => {
this.queuedPromise = null;
if (this.isDisposed) {
return;
}
const result = this.queue(this.queuedPromiseFactory!);
this.queuedPromiseFactory = null;
return result;
};
this.queuedPromise = new Promise(resolve => {
this.activePromise!.then(onComplete, onComplete).then(resolve);
});
}
return new Promise((resolve, reject) => {
this.queuedPromise!.then(resolve, reject);
});
}
this.activePromise = promiseFactory();
return new Promise((resolve, reject) => {
this.activePromise!.then((result: T) => {
this.activePromise = null;
resolve(result);
}, (err: unknown) => {
this.activePromise = null;
reject(err);
});
});
}
dispose(): void {
this.isDisposed = true;
}
}
/**
* A helper to delay execution of a task that is being requested often, while
* preventing accumulation of consecutive executions, while the task runs.
*
* The mail man is clever and waits for a certain amount of time, before going
* out to deliver letters. While the mail man is going out, more letters arrive
* and can only be delivered once he is back. Once he is back the mail man will
* do one more trip to deliver the letters that have accumulated while he was out.
*/
export class ThrottledDelayer<T> {
private delayer: Delayer<Promise<T>>;
private throttler: Throttler;
constructor(defaultDelay: number) {
this.delayer = new Delayer(defaultDelay);
this.throttler = new Throttler();
}
trigger(promiseFactory: () => Promise<T>, delay?: number): Promise<T> {
return this.delayer.trigger(() => this.throttler.queue(promiseFactory), delay) as unknown as Promise<T>;
}
isTriggered(): boolean {
return this.delayer.isTriggered();
}
cancel(): void {
this.delayer.cancel();
}
dispose(): void {
this.delayer.dispose();
this.throttler.dispose();
}
}
/**
* A queue is handles one promise at a time and guarantees that at any time only one promise is executing.
*/
export class Queue<T> extends Limiter<T> {
constructor() {
super(1);
}
}
/**
* Given an event, returns another event which only fires once.
*
@@ -493,65 +242,3 @@ export function once<T>(event: Event<T>): Event<T> {
export function toPromise<T>(event: Event<T>): Promise<T> {
return new Promise(resolve => once(event)(resolve));
}
export type ValueCallback<T = unknown> = (value: T | Promise<T>) => void;
const enum DeferredOutcome {
Resolved,
Rejected
}
/**
* Creates a promise whose resolution or rejection can be controlled imperatively.
*/
export class DeferredPromise<T> {
private completeCallback!: ValueCallback<T>;
private errorCallback!: (err: unknown) => void;
private outcome?: { outcome: DeferredOutcome.Rejected; value: any } | { outcome: DeferredOutcome.Resolved; value: T };
public get isRejected() {
return this.outcome?.outcome === DeferredOutcome.Rejected;
}
public get isResolved() {
return this.outcome?.outcome === DeferredOutcome.Resolved;
}
public get isSettled() {
return !!this.outcome;
}
public get value() {
return this.outcome?.outcome === DeferredOutcome.Resolved ? this.outcome?.value : undefined;
}
public readonly p: Promise<T>;
constructor() {
this.p = new Promise<T>((c, e) => {
this.completeCallback = c;
this.errorCallback = e;
});
}
public complete(value: T) {
return new Promise<void>(resolve => {
this.completeCallback(value);
this.outcome = { outcome: DeferredOutcome.Resolved, value };
resolve();
});
}
public error(err: unknown) {
return new Promise<void>(resolve => {
this.errorCallback(err);
this.outcome = { outcome: DeferredOutcome.Rejected, value: err };
resolve();
});
}
public cancel() {
return this.error(new CancellationError());
}
}

View File

@@ -17,9 +17,13 @@ export class MsalLoggerOptions {
loggerCallback(level: MsalLogLevel, message: string, containsPii: boolean): void {
if (containsPii) {
// TODO: Should we still log the message if it contains PII? It's just going to
// an output channel that doesn't leave the machine.
this._output.debug('Skipped logging message because it may contain PII');
return;
}
// Log to output channel one level lower than the MSAL log level
switch (level) {
case MsalLogLevel.Error:
this._output.error(message);
@@ -28,16 +32,16 @@ export class MsalLoggerOptions {
this._output.warn(message);
return;
case MsalLogLevel.Info:
this._output.info(message);
return;
case MsalLogLevel.Verbose:
this._output.debug(message);
return;
case MsalLogLevel.Trace:
case MsalLogLevel.Verbose:
this._output.trace(message);
return;
case MsalLogLevel.Trace:
// Do not log trace messages
return;
default:
this._output.info(message);
this._output.debug(message);
return;
}
}