Rename KeyCode enum members to more closely resemble ScanCode enum members

This commit is contained in:
Alexandru Dima
2021-10-19 15:37:51 +02:00
parent 36e0bf5a99
commit cdfee23440
112 changed files with 1159 additions and 1159 deletions

View File

@@ -593,7 +593,7 @@ export const UndoCommand = registerCommand(new MultiCommand({
precondition: undefined,
kbOpts: {
weight: KeybindingWeight.EditorCore,
primary: KeyMod.CtrlCmd | KeyCode.KEY_Z
primary: KeyMod.CtrlCmd | KeyCode.KeyZ
},
menuOpts: [{
menuId: MenuId.MenubarEditMenu,
@@ -615,9 +615,9 @@ export const RedoCommand = registerCommand(new MultiCommand({
precondition: undefined,
kbOpts: {
weight: KeybindingWeight.EditorCore,
primary: KeyMod.CtrlCmd | KeyCode.KEY_Y,
secondary: [KeyMod.CtrlCmd | KeyMod.Shift | KeyCode.KEY_Z],
mac: { primary: KeyMod.CtrlCmd | KeyMod.Shift | KeyCode.KEY_Z }
primary: KeyMod.CtrlCmd | KeyCode.KeyY,
secondary: [KeyMod.CtrlCmd | KeyMod.Shift | KeyCode.KeyZ],
mac: { primary: KeyMod.CtrlCmd | KeyMod.Shift | KeyCode.KeyZ }
},
menuOpts: [{
menuId: MenuId.MenubarEditMenu,
@@ -640,7 +640,7 @@ export const SelectAllCommand = registerCommand(new MultiCommand({
kbOpts: {
weight: KeybindingWeight.EditorCore,
kbExpr: null,
primary: KeyMod.CtrlCmd | KeyCode.KEY_A
primary: KeyMod.CtrlCmd | KeyCode.KeyA
},
menuOpts: [{
menuId: MenuId.MenubarSelectionMenu,