* build: add watch/compile tasks for CLI
I spent time this morning working on the 'developer experience' of the
CLI in vscode, mainly getting the CLI to cross-compile chasing our
initial idea of having it auto-build in a devcontainer.
After some effort and disabling tunnels connections (to avoid having to
pull in OpenSSL which is a huge pain to cross compile), I was able to
get it to cross-compile from Linux to Windows, using the mingw linker.
I could probably figure out how to get macOS working as well with more
effort. However, I'm not a big fan of this, effectively it's one more
'platform' of build we need to support and test.
I think a better approach is downloading the latest compiled CLI from
the update server instead, as needed. That's what this PR does. It just
places the CLI where it _would_ normally get compiled to by cargo; so
far we don't need to do anything special outside of that.
A notice is shown to users if this fallback happens.
* update from review
* feat: use custom tag instead of custom version for MS electron releases
* chore: bump @vscode/gulp-electron
* chore: move build id to .yarnrc
* chore: rename enableUNCAccessChecks => restrictUNCAccess
* chore: update electron@22.3.11
* chore: add build info to about dialog
* chore: simplify helper function
* chore: remove unused node.js checksums
* chore: bump nodejs internal version
* chore: bump distro
* fix: revert changes to sign.ts
* chore: bump distro
It did not normalize to forward slashes, so the empty sourcemap was
created with a source called `foo\\bar.js`. Then the build process was
adding a new source `foo/bar.js` since it didn't see it already in the
sourcemap, but `foo\\bar.js` was later normalized. This normalized
version came first in the mapping, but didn't have any mapped locations,
so breakpoints never got set.
Upgrades our build scripts to target ES2017 since they are run on modern versions of node
This allows us to remove shims for es6 features such as `Object.assign`, and also remove a few extra typings packages
* Ensure that settings search build id handling fail will cause the build to fail
* Move some settings search build ID computation to util.ts
* Bump version number for test
* Add unit tests for util.ts additions
* Revert version number change
* Make versionStringToNumber throw if it fails
* Add missing import