mirror of
https://github.com/microsoft/vscode.git
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267 lines
7.7 KiB
TypeScript
267 lines
7.7 KiB
TypeScript
/*---------------------------------------------------------------------------------------------
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the MIT License. See License.txt in the project root for license information.
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*--------------------------------------------------------------------------------------------*/
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'use strict';
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import { ipcMain as ipc, app } from 'electron';
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import { TPromise, TValueCallback } from 'vs/base/common/winjs.base';
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import { ReadyState, VSCodeWindow } from 'vs/code/electron-main/window';
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import { IEnvironmentService } from 'vs/platform/environment/common/environment';
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import { ILogService } from 'vs/code/electron-main/log';
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import { IStorageService } from 'vs/code/electron-main/storage';
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import Event, { Emitter } from 'vs/base/common/event';
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import { createDecorator } from 'vs/platform/instantiation/common/instantiation';
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export const ILifecycleService = createDecorator<ILifecycleService>('lifecycleService');
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export enum UnloadReason {
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CLOSE,
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QUIT,
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RELOAD,
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LOAD
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}
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export interface ILifecycleService {
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_serviceBrand: any;
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/**
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* Will be true if the program was restarted (e.g. due to explicit request or update).
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*/
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wasRestarted: boolean;
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/**
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* Due to the way we handle lifecycle with eventing, the general app.on('before-quit')
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* event cannot be used because it can be called twice on shutdown. Instead the onBeforeQuit
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* handler in this module can be used and it is only called once on a shutdown sequence.
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*/
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onBeforeQuit: Event<void>;
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/**
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* We provide our own event when we close a window because the general window.on('close')
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* is called even when the window prevents the closing. We want an event that truly fires
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* before the window gets closed for real.
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*/
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onBeforeWindowClose: Event<VSCodeWindow>;
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ready(): void;
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registerWindow(vscodeWindow: VSCodeWindow): void;
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unload(vscodeWindow: VSCodeWindow, reason: UnloadReason): TPromise<boolean /* veto */>;
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relaunch(options?: { addArgs?: string[], removeArgs?: string[] });
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quit(fromUpdate?: boolean): TPromise<boolean /* veto */>;
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isQuitRequested(): boolean;
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kill(code?: number);
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}
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export class LifecycleService implements ILifecycleService {
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_serviceBrand: any;
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private static QUIT_FROM_RESTART_MARKER = 'quit.from.restart'; // use a marker to find out if the session was restarted
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private windowToCloseRequest: { [windowId: string]: boolean };
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private quitRequested: boolean;
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private pendingQuitPromise: TPromise<boolean>;
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private pendingQuitPromiseComplete: TValueCallback<boolean>;
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private oneTimeListenerTokenGenerator: number;
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private _wasRestarted: boolean;
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private _onBeforeQuit = new Emitter<void>();
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onBeforeQuit: Event<void> = this._onBeforeQuit.event;
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private _onBeforeWindowClose = new Emitter<VSCodeWindow>();
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onBeforeWindowClose: Event<VSCodeWindow> = this._onBeforeWindowClose.event;
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constructor(
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@IEnvironmentService private environmentService: IEnvironmentService,
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@ILogService private logService: ILogService,
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@IStorageService private storageService: IStorageService
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) {
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this.windowToCloseRequest = Object.create(null);
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this.quitRequested = false;
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this.oneTimeListenerTokenGenerator = 0;
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this._wasRestarted = false;
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this.handleRestarted();
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}
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private handleRestarted(): void {
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this._wasRestarted = !!this.storageService.getItem(LifecycleService.QUIT_FROM_RESTART_MARKER);
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if (this._wasRestarted) {
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this.storageService.removeItem(LifecycleService.QUIT_FROM_RESTART_MARKER); // remove the marker right after if found
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}
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}
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public get wasRestarted(): boolean {
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return this._wasRestarted;
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}
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public ready(): void {
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this.registerListeners();
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}
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private registerListeners(): void {
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// before-quit
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app.on('before-quit', (e) => {
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this.logService.log('Lifecycle#before-quit');
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if (!this.quitRequested) {
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this._onBeforeQuit.fire(); // only send this if this is the first quit request we have
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}
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this.quitRequested = true;
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});
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// window-all-closed
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app.on('window-all-closed', () => {
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this.logService.log('Lifecycle#window-all-closed');
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// Windows/Linux: we quit when all windows have closed
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// Mac: we only quit when quit was requested
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// --wait: we quit when all windows are closed
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if (this.quitRequested || process.platform !== 'darwin' || this.environmentService.wait) {
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app.quit();
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}
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});
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}
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public registerWindow(vscodeWindow: VSCodeWindow): void {
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// Window Before Closing: Main -> Renderer
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vscodeWindow.win.on('close', (e) => {
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const windowId = vscodeWindow.id;
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this.logService.log('Lifecycle#window-before-close', windowId);
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// The window already acknowledged to be closed
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if (this.windowToCloseRequest[windowId]) {
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this.logService.log('Lifecycle#window-close', windowId);
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delete this.windowToCloseRequest[windowId];
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return;
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}
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// Otherwise prevent unload and handle it from window
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e.preventDefault();
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this.unload(vscodeWindow, UnloadReason.CLOSE).done(veto => {
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if (!veto) {
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this.windowToCloseRequest[windowId] = true;
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this._onBeforeWindowClose.fire(vscodeWindow);
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vscodeWindow.win.close();
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} else {
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this.quitRequested = false;
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delete this.windowToCloseRequest[windowId];
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}
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});
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});
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}
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public unload(vscodeWindow: VSCodeWindow, reason: UnloadReason): TPromise<boolean /* veto */> {
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// Always allow to unload a window that is not yet ready
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if (vscodeWindow.readyState !== ReadyState.READY) {
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return TPromise.as<boolean>(false);
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}
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this.logService.log('Lifecycle#unload()', vscodeWindow.id);
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return new TPromise<boolean>((c) => {
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const oneTimeEventToken = this.oneTimeListenerTokenGenerator++;
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const okChannel = `vscode:ok${oneTimeEventToken}`;
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const cancelChannel = `vscode:cancel${oneTimeEventToken}`;
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ipc.once(okChannel, () => {
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c(false); // no veto
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});
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ipc.once(cancelChannel, () => {
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// Any cancellation also cancels a pending quit if present
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if (this.pendingQuitPromiseComplete) {
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this.pendingQuitPromiseComplete(true /* veto */);
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this.pendingQuitPromiseComplete = null;
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this.pendingQuitPromise = null;
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}
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c(true); // veto
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});
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vscodeWindow.send('vscode:beforeUnload', { okChannel, cancelChannel, reason: this.quitRequested ? UnloadReason.QUIT : reason });
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});
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}
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/**
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* A promise that completes to indicate if the quit request has been veto'd
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* by the user or not.
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*/
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public quit(fromUpdate?: boolean): TPromise<boolean /* veto */> {
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this.logService.log('Lifecycle#quit()');
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if (!this.pendingQuitPromise) {
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this.pendingQuitPromise = new TPromise<boolean>(c => {
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// Store as field to access it from a window cancellation
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this.pendingQuitPromiseComplete = c;
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app.once('will-quit', () => {
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if (this.pendingQuitPromiseComplete) {
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if (fromUpdate) {
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this.storageService.setItem(LifecycleService.QUIT_FROM_RESTART_MARKER, true);
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}
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this.pendingQuitPromiseComplete(false /* no veto */);
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this.pendingQuitPromiseComplete = null;
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this.pendingQuitPromise = null;
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}
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});
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app.quit();
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});
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}
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return this.pendingQuitPromise;
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}
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public kill(code?: number): void {
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app.exit(code);
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}
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public relaunch(options?: { addArgs?: string[], removeArgs?: string[] }): void {
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const args = process.argv.slice(1);
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if (options && options.addArgs) {
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args.push(...options.addArgs);
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}
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if (options && options.removeArgs) {
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for (const a of options.removeArgs) {
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const idx = args.indexOf(a);
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if (idx >= 0) {
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args.splice(idx, 1);
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}
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}
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}
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let vetod = false;
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app.once('quit', () => {
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if (!vetod) {
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this.storageService.setItem(LifecycleService.QUIT_FROM_RESTART_MARKER, true);
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app.relaunch({ args });
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}
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});
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this.quit().then(veto => {
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vetod = veto;
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});
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}
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public isQuitRequested(): boolean {
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return !!this.quitRequested;
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}
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} |