mirror of
https://github.com/microsoft/vscode.git
synced 2026-08-22 22:12:49 +01:00
* Pass only the port to --remote-debugging-port and --inspect-brk-extensions * Also remove host from --inspect-brk
618 lines
23 KiB
TypeScript
618 lines
23 KiB
TypeScript
/*---------------------------------------------------------------------------------------------
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the MIT License. See License.txt in the project root for license information.
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*--------------------------------------------------------------------------------------------*/
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import { ChildProcess, spawn, SpawnOptions, StdioOptions } from 'child_process';
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import { chmodSync, existsSync, readFileSync, statSync, truncateSync, unlinkSync, promises } from 'fs';
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import { homedir, tmpdir } from 'os';
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import type { ProfilingSession, Target } from 'v8-inspect-profiler';
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import { Event } from '../../base/common/event.js';
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import { isAbsolute, resolve, join, dirname } from '../../base/common/path.js';
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import { IProcessEnvironment, isMacintosh, isWindows } from '../../base/common/platform.js';
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import { randomPort } from '../../base/common/ports.js';
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import { whenDeleted, writeFileSync } from '../../base/node/pfs.js';
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import { findFreePort } from '../../base/node/ports.js';
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import { watchFileContents } from '../../platform/files/node/watcher/nodejs/nodejsWatcherLib.js';
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import { NativeParsedArgs } from '../../platform/environment/common/argv.js';
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import { buildHelpMessage, buildStdinMessage, buildVersionMessage, NATIVE_CLI_COMMANDS, OPTIONS } from '../../platform/environment/node/argv.js';
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import { addArg, parseCLIProcessArgv } from '../../platform/environment/node/argvHelper.js';
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import { getStdinFilePath, hasStdinWithoutTty, readFromStdin, stdinDataListener } from '../../platform/environment/node/stdin.js';
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import { createWaitMarkerFileSync } from '../../platform/environment/node/wait.js';
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import product from '../../platform/product/common/product.js';
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import { CancellationTokenSource } from '../../base/common/cancellation.js';
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import { isUNC, randomPath } from '../../base/common/extpath.js';
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import { Utils } from '../../platform/profiling/common/profiling.js';
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import { FileAccess } from '../../base/common/network.js';
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import { cwd } from '../../base/common/process.js';
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import { addUNCHostToAllowlist } from '../../base/node/unc.js';
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import { URI } from '../../base/common/uri.js';
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import { DeferredPromise } from '../../base/common/async.js';
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function shouldSpawnCliProcess(argv: NativeParsedArgs): boolean {
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return !!argv['install-source']
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|| !!argv['list-extensions']
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|| !!argv['install-extension']
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|| !!argv['uninstall-extension']
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|| !!argv['update-extensions']
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|| !!argv['locate-extension']
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|| !!argv['add-mcp']
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|| !!argv['telemetry'];
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}
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export async function main(argv: string[]): Promise<void> {
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let args: NativeParsedArgs;
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try {
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args = parseCLIProcessArgv(argv);
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} catch (err) {
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console.error(err.message);
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return;
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}
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for (const subcommand of NATIVE_CLI_COMMANDS) {
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if (args[subcommand]) {
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if (!product.tunnelApplicationName) {
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console.error(`'${subcommand}' command not supported in ${product.applicationName}`);
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return;
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}
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const env: IProcessEnvironment = {
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...process.env
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};
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// bootstrap-esm.js determines the electron environment based
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// on the following variable. For the server we need to unset
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// it to prevent importing any electron specific modules.
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// Refs https://github.com/microsoft/vscode/issues/221883
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delete env['ELECTRON_RUN_AS_NODE'];
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const tunnelArgs = argv.slice(argv.indexOf(subcommand) + 1); // all arguments behind `tunnel`
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return new Promise((resolve, reject) => {
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let tunnelProcess: ChildProcess;
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const stdio: StdioOptions = ['ignore', 'pipe', 'pipe'];
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if (process.env['VSCODE_DEV']) {
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tunnelProcess = spawn('cargo', ['run', '--', subcommand, ...tunnelArgs], { cwd: join(getAppRoot(), 'cli'), stdio, env });
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} else {
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const appPath = process.platform === 'darwin'
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// ./Contents/MacOS/Code => ./Contents/Resources/app/bin/code-tunnel-insiders
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? join(dirname(dirname(process.execPath)), 'Resources', 'app')
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: dirname(process.execPath);
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const tunnelCommand = join(appPath, 'bin', `${product.tunnelApplicationName}${isWindows ? '.exe' : ''}`);
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tunnelProcess = spawn(tunnelCommand, [subcommand, ...tunnelArgs], { cwd: cwd(), stdio, env });
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}
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tunnelProcess.stdout!.pipe(process.stdout);
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tunnelProcess.stderr!.pipe(process.stderr);
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tunnelProcess.on('exit', resolve);
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tunnelProcess.on('error', reject);
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});
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}
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}
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// Help (general)
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if (args.help) {
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const executable = `${product.applicationName}${isWindows ? '.exe' : ''}`;
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console.log(buildHelpMessage(product.nameLong, executable, product.version, OPTIONS));
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}
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// Help (chat)
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else if (args.chat?.help) {
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const executable = `${product.applicationName}${isWindows ? '.exe' : ''}`;
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console.log(buildHelpMessage(product.nameLong, executable, product.version, OPTIONS.chat.options, { isChat: true }));
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}
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// Version Info
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else if (args.version) {
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console.log(buildVersionMessage(product.version, product.commit));
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}
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// Shell integration
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else if (args['locate-shell-integration-path']) {
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let file: string;
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switch (args['locate-shell-integration-path']) {
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// Usage: `[[ "$TERM_PROGRAM" == "vscode" ]] && . "$(code --locate-shell-integration-path bash)"`
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case 'bash': file = 'shellIntegration-bash.sh'; break;
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// Usage: `if ($env:TERM_PROGRAM -eq "vscode") { . "$(code --locate-shell-integration-path pwsh)" }`
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case 'pwsh': file = 'shellIntegration.ps1'; break;
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// Usage: `[[ "$TERM_PROGRAM" == "vscode" ]] && . "$(code --locate-shell-integration-path zsh)"`
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case 'zsh': file = 'shellIntegration-rc.zsh'; break;
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// Usage: `string match -q "$TERM_PROGRAM" "vscode"; and . (code --locate-shell-integration-path fish)`
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case 'fish': file = 'shellIntegration.fish'; break;
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default: throw new Error('Error using --locate-shell-integration-path: Invalid shell type');
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}
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console.log(join(getAppRoot(), 'out', 'vs', 'workbench', 'contrib', 'terminal', 'common', 'scripts', file));
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}
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// Extensions Management
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else if (shouldSpawnCliProcess(args)) {
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// We do not bundle `cliProcessMain.js` into this file because
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// it is rather large and only needed for very few CLI operations.
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// This has the downside that we need to know if we run OSS or
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// built, because our location on disk is different if built.
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let cliProcessMain: string;
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if (process.env['VSCODE_DEV']) {
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cliProcessMain = './cliProcessMain.js';
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} else {
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cliProcessMain = './vs/code/node/cliProcessMain.js';
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}
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const cli = await import(cliProcessMain);
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await cli.main(args);
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return;
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}
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// Write File
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else if (args['file-write']) {
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const argsFile = args._[0];
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if (!argsFile || !isAbsolute(argsFile) || !existsSync(argsFile) || !statSync(argsFile).isFile()) {
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throw new Error('Using --file-write with invalid arguments.');
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}
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let source: string | undefined;
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let target: string | undefined;
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try {
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const argsContents: { source: string; target: string } = JSON.parse(readFileSync(argsFile, 'utf8'));
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source = argsContents.source;
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target = argsContents.target;
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} catch (error) {
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throw new Error('Using --file-write with invalid arguments.');
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}
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// Windows: set the paths as allowed UNC paths given
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// they are explicitly provided by the user as arguments
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if (isWindows) {
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for (const path of [source, target]) {
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if (typeof path === 'string' && isUNC(path)) {
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addUNCHostToAllowlist(URI.file(path).authority);
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}
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}
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}
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// Validate
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if (
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!source || !target || source === target || // make sure source and target are provided and are not the same
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!isAbsolute(source) || !isAbsolute(target) || // make sure both source and target are absolute paths
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!existsSync(source) || !statSync(source).isFile() || // make sure source exists as file
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!existsSync(target) || !statSync(target).isFile() // make sure target exists as file
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) {
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throw new Error('Using --file-write with invalid arguments.');
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}
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try {
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// Check for readonly status and chmod if so if we are told so
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let targetMode = 0;
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let restoreMode = false;
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if (args['file-chmod']) {
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targetMode = statSync(target).mode;
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if (!(targetMode & 0o200 /* File mode indicating writable by owner */)) {
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chmodSync(target, targetMode | 0o200);
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restoreMode = true;
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}
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}
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// Write source to target
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const data = readFileSync(source);
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if (isWindows) {
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// On Windows we use a different strategy of saving the file
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// by first truncating the file and then writing with r+ mode.
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// This helps to save hidden files on Windows
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// (see https://github.com/microsoft/vscode/issues/931) and
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// prevent removing alternate data streams
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// (see https://github.com/microsoft/vscode/issues/6363)
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truncateSync(target, 0);
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writeFileSync(target, data, { flag: 'r+' });
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} else {
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writeFileSync(target, data);
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}
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// Restore previous mode as needed
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if (restoreMode) {
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chmodSync(target, targetMode);
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}
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} catch (error) {
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error.message = `Error using --file-write: ${error.message}`;
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throw error;
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}
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}
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// Just Code
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else {
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const env: IProcessEnvironment = {
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...process.env,
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'ELECTRON_NO_ATTACH_CONSOLE': '1'
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};
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delete env['ELECTRON_RUN_AS_NODE'];
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const processCallbacks: ((child: ChildProcess) => Promise<void>)[] = [];
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if (args.verbose) {
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env['ELECTRON_ENABLE_LOGGING'] = '1';
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}
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if (args.verbose || args.status) {
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processCallbacks.push(async child => {
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child.stdout?.on('data', (data: Buffer) => console.log(data.toString('utf8').trim()));
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child.stderr?.on('data', (data: Buffer) => console.log(data.toString('utf8').trim()));
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await Event.toPromise(Event.fromNodeEventEmitter(child, 'exit'));
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});
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}
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// Handle --transient option
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if (args['transient']) {
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const tempParentDir = randomPath(tmpdir(), 'vscode');
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const tempUserDataDir = join(tempParentDir, 'data');
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const tempExtensionsDir = join(tempParentDir, 'extensions');
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addArg(argv, '--user-data-dir', tempUserDataDir);
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addArg(argv, '--extensions-dir', tempExtensionsDir);
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console.log(`State is temporarily stored. Relaunch this state with: ${product.applicationName} --user-data-dir "${tempUserDataDir}" --extensions-dir "${tempExtensionsDir}"`);
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}
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const hasReadStdinArg = args._.some(arg => arg === '-') || args.chat?._.some(arg => arg === '-');
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if (hasReadStdinArg) {
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// remove the "-" argument when we read from stdin
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args._ = args._.filter(a => a !== '-');
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argv = argv.filter(a => a !== '-');
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}
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let stdinFilePath: string | undefined;
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if (hasStdinWithoutTty()) {
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// Read from stdin: we require a single "-" argument to be passed in order to start reading from
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// stdin. We do this because there is no reliable way to find out if data is piped to stdin. Just
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// checking for stdin being connected to a TTY is not enough (https://github.com/microsoft/vscode/issues/40351)
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if (hasReadStdinArg) {
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stdinFilePath = getStdinFilePath();
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try {
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const readFromStdinDone = new DeferredPromise<void>();
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await readFromStdin(stdinFilePath, !!args.verbose, () => readFromStdinDone.complete());
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if (!args.wait) {
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// if `--wait` is not provided, we keep this process alive
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// for at least as long as the stdin stream is open to
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// ensure that we read all the data.
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// the downside is that the Code CLI process will then not
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// terminate until stdin is closed, but users can always
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// pass `--wait` to prevent that from happening (this is
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// actually what we enforced until v1.85.x but then was
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// changed to not enforce it anymore).
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// a solution in the future would possibly be to exit, when
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// the Code process exits. this would require some careful
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// solution though in case Code is already running and this
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// is a second instance telling the first instance what to
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// open.
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processCallbacks.push(() => readFromStdinDone.p);
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}
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if (args.chat) {
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// Make sure to add tmp file as context to chat
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addArg(argv, '--add-file', stdinFilePath);
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} else {
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// Make sure to open tmp file as editor but ignore
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// it in the "recently open" list
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addArg(argv, stdinFilePath);
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addArg(argv, '--skip-add-to-recently-opened');
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}
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console.log(`Reading from stdin via: ${stdinFilePath}`);
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} catch (e) {
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console.log(`Failed to create file to read via stdin: ${e.toString()}`);
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stdinFilePath = undefined;
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}
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} else {
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// If the user pipes data via stdin but forgot to add the "-" argument, help by printing a message
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// if we detect that data flows into via stdin after a certain timeout.
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processCallbacks.push(_ => stdinDataListener(1000).then(dataReceived => {
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if (dataReceived) {
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console.log(buildStdinMessage(product.applicationName, !!args.chat));
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}
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}));
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}
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}
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// If we are started with --wait create a random temporary file
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// and pass it over to the starting instance. We can use this file
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// to wait for it to be deleted to monitor that the edited file
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// is closed and then exit the waiting process.
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let waitMarkerFilePath: string | undefined;
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if (args.wait) {
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waitMarkerFilePath = createWaitMarkerFileSync(args.verbose);
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if (waitMarkerFilePath) {
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addArg(argv, '--waitMarkerFilePath', waitMarkerFilePath);
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}
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// When running with --wait, we want to continue running CLI process
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// until either:
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// - the wait marker file has been deleted (e.g. when closing the editor)
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// - the launched process terminates (e.g. due to a crash)
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processCallbacks.push(async child => {
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let childExitPromise;
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if (isMacintosh) {
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// On macOS, we resolve the following promise only when the child,
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// i.e. the open command, exited with a signal or error. Otherwise, we
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// wait for the marker file to be deleted or for the child to error.
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childExitPromise = new Promise<void>(resolve => {
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// Only resolve this promise if the child (i.e. open) exited with an error
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child.on('exit', (code, signal) => {
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if (code !== 0 || signal) {
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resolve();
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}
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});
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});
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} else {
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// On other platforms, we listen for exit in case the child exits before the
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// marker file is deleted.
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childExitPromise = Event.toPromise(Event.fromNodeEventEmitter(child, 'exit'));
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}
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try {
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await Promise.race([
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whenDeleted(waitMarkerFilePath!),
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Event.toPromise(Event.fromNodeEventEmitter(child, 'error')),
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childExitPromise
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]);
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} finally {
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if (stdinFilePath) {
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unlinkSync(stdinFilePath); // Make sure to delete the tmp stdin file if we have any
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}
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}
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});
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}
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// If we have been started with `--prof-startup` we need to find free ports to profile
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// the main process, the renderer, and the extension host. We also disable v8 cached data
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// to get better profile traces. Last, we listen on stdout for a signal that tells us to
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// stop profiling.
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if (args['prof-startup']) {
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const profileHost = '127.0.0.1';
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const portMain = await findFreePort(randomPort(), 10, 3000);
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const portRenderer = await findFreePort(portMain + 1, 10, 3000);
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const portExthost = await findFreePort(portRenderer + 1, 10, 3000);
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// fail the operation when one of the ports couldn't be acquired.
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if (portMain * portRenderer * portExthost === 0) {
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throw new Error('Failed to find free ports for profiler. Make sure to shutdown all instances of the editor first.');
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}
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const filenamePrefix = randomPath(homedir(), 'prof');
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addArg(argv, `--inspect-brk=${portMain}`);
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addArg(argv, `--remote-debugging-port=${portRenderer}`);
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addArg(argv, `--inspect-brk-extensions=${portExthost}`);
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addArg(argv, `--prof-startup-prefix`, filenamePrefix);
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addArg(argv, `--no-cached-data`);
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writeFileSync(filenamePrefix, argv.slice(-6).join('|'));
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processCallbacks.push(async _child => {
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class Profiler {
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static async start(name: string, filenamePrefix: string, opts: { port: number; tries?: number; target?: (targets: Target[]) => Target }) {
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const profiler = await import('v8-inspect-profiler');
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let session: ProfilingSession;
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try {
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session = await profiler.startProfiling({ ...opts, host: profileHost });
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} catch (err) {
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console.error(`FAILED to start profiling for '${name}' on port '${opts.port}'`);
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}
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return {
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async stop() {
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if (!session) {
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return;
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}
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let suffix = '';
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const result = await session.stop();
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if (!process.env['VSCODE_DEV']) {
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// when running from a not-development-build we remove
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// absolute filenames because we don't want to reveal anything
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// about users. We also append the `.txt` suffix to make it
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// easier to attach these files to GH issues
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result.profile = Utils.rewriteAbsolutePaths(result.profile, 'piiRemoved');
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suffix = '.txt';
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}
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writeFileSync(`${filenamePrefix}.${name}.cpuprofile${suffix}`, JSON.stringify(result.profile, undefined, 4));
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}
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};
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}
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}
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try {
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// load and start profiler
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const mainProfileRequest = Profiler.start('main', filenamePrefix, { port: portMain });
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const extHostProfileRequest = Profiler.start('extHost', filenamePrefix, { port: portExthost, tries: 300 });
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const rendererProfileRequest = Profiler.start('renderer', filenamePrefix, {
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port: portRenderer,
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tries: 200,
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target: function (targets) {
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return targets.filter(target => {
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if (!target.webSocketDebuggerUrl) {
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return false;
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}
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if (target.type === 'page') {
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return target.url.indexOf('workbench/workbench.html') > 0 || target.url.indexOf('workbench/workbench-dev.html') > 0;
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} else {
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return true;
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}
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})[0];
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}
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});
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const main = await mainProfileRequest;
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const extHost = await extHostProfileRequest;
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const renderer = await rendererProfileRequest;
|
|
|
|
// wait for the renderer to delete the marker file
|
|
await whenDeleted(filenamePrefix);
|
|
|
|
// stop profiling
|
|
await main.stop();
|
|
await renderer.stop();
|
|
await extHost.stop();
|
|
|
|
// re-create the marker file to signal that profiling is done
|
|
writeFileSync(filenamePrefix, '');
|
|
|
|
} catch (e) {
|
|
console.error('Failed to profile startup. Make sure to quit Code first.');
|
|
}
|
|
});
|
|
}
|
|
|
|
const options: SpawnOptions = {
|
|
detached: true,
|
|
env
|
|
};
|
|
|
|
if (!args.verbose) {
|
|
options['stdio'] = 'ignore';
|
|
}
|
|
|
|
let child: ChildProcess;
|
|
if (!isMacintosh) {
|
|
if (!args.verbose && args.status) {
|
|
options['stdio'] = ['ignore', 'pipe', 'ignore']; // restore ability to see output when --status is used
|
|
}
|
|
|
|
// Figure out the app to launch: with --agents we try to launch the embedded app on Windows
|
|
let execToLaunch = process.execPath;
|
|
if (isWindows && args.agents && product.embedded?.win32SiblingExeBasename) {
|
|
const siblingExe = join(dirname(process.execPath), `${product.embedded.win32SiblingExeBasename}.exe`);
|
|
try {
|
|
if (existsSync(siblingExe) && statSync(siblingExe).isFile()) {
|
|
execToLaunch = siblingExe;
|
|
argv = argv.filter(arg => arg !== '--agents');
|
|
}
|
|
} catch (error) {
|
|
/* may not exist on disk */
|
|
}
|
|
}
|
|
|
|
// We spawn the resolved executable directly
|
|
child = spawn(execToLaunch, argv.slice(2), options);
|
|
} else {
|
|
// On macOS, we spawn using the open command to obtain behavior
|
|
// similar to if the app was launched from the dock
|
|
// https://github.com/microsoft/vscode/issues/102975
|
|
|
|
// The following args are for the open command itself, rather than for VS Code:
|
|
// -n creates a new instance.
|
|
// Without -n, the open command re-opens the existing instance as-is.
|
|
// -g starts the new instance in the background.
|
|
// Later, Electron brings the instance to the foreground.
|
|
// This way, Mac does not automatically try to foreground the new instance, which causes
|
|
// focusing issues when the new instance only sends data to a previous instance and then closes.
|
|
const spawnArgs = ['-n', '-g'];
|
|
|
|
// Figure out the app to launch: with --agents we try to launch the embedded app
|
|
let appToLaunch = process.execPath;
|
|
if (args.agents) {
|
|
// process.execPath is e.g. /Applications/Code.app/Contents/MacOS/Electron
|
|
// Embedded app is at /Applications/Code.app/Contents/Applications/<EmbeddedApp>.app
|
|
const contentsPath = dirname(dirname(process.execPath));
|
|
const applicationsPath = join(contentsPath, 'Applications');
|
|
try {
|
|
const files = await promises.readdir(applicationsPath);
|
|
const embeddedApp = files.find(file => file.endsWith('.app'));
|
|
if (embeddedApp) {
|
|
appToLaunch = join(applicationsPath, embeddedApp);
|
|
argv = argv.filter(arg => arg !== '--agents');
|
|
}
|
|
} catch (error) {
|
|
/* may not exist on disk */
|
|
}
|
|
}
|
|
spawnArgs.push('-a', appToLaunch); // -a opens the given application.
|
|
|
|
if (args.verbose || args.status) {
|
|
spawnArgs.push('--wait-apps'); // `open --wait-apps`: blocks until the launched app is closed (even if they were already running)
|
|
|
|
// The open command only allows for redirecting stderr and stdout to files,
|
|
// so we make it redirect those to temp files, and then use a logger to
|
|
// redirect the file output to the console
|
|
for (const outputType of args.verbose ? ['stdout', 'stderr'] : ['stdout']) {
|
|
|
|
// Tmp file to target output to
|
|
const tmpName = randomPath(tmpdir(), `code-${outputType}`);
|
|
writeFileSync(tmpName, '');
|
|
spawnArgs.push(`--${outputType}`, tmpName);
|
|
|
|
// Listener to redirect content to stdout/stderr
|
|
processCallbacks.push(async child => {
|
|
try {
|
|
const stream = outputType === 'stdout' ? process.stdout : process.stderr;
|
|
|
|
const cts = new CancellationTokenSource();
|
|
child.on('close', () => {
|
|
// We must dispose the token to stop watching,
|
|
// but the watcher might still be reading data.
|
|
setTimeout(() => cts.dispose(true), 200);
|
|
});
|
|
await watchFileContents(tmpName, chunk => stream.write(chunk), () => { /* ignore */ }, cts.token);
|
|
} finally {
|
|
unlinkSync(tmpName);
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
for (const e in env) {
|
|
// Ignore the _ env var, because the open command
|
|
// ignores it anyway.
|
|
// Pass the rest of the env vars in to fix
|
|
// https://github.com/microsoft/vscode/issues/134696.
|
|
if (e !== '_') {
|
|
spawnArgs.push('--env');
|
|
spawnArgs.push(`${e}=${env[e]}`);
|
|
}
|
|
}
|
|
|
|
spawnArgs.push('--args', ...argv.slice(2)); // pass on our arguments
|
|
|
|
if (env['VSCODE_DEV']) {
|
|
// If we're in development mode, replace the . arg with the
|
|
// vscode source arg. Because the OSS app isn't bundled,
|
|
// it needs the full vscode source arg to launch properly.
|
|
const curdir = '.';
|
|
const launchDirIndex = spawnArgs.indexOf(curdir);
|
|
if (launchDirIndex !== -1) {
|
|
spawnArgs[launchDirIndex] = resolve(curdir);
|
|
}
|
|
}
|
|
|
|
// We already passed over the env variables
|
|
// using the --env flags, so we can leave them out here.
|
|
// Also, we don't need to pass env._, which is different from argv._
|
|
child = spawn('open', spawnArgs, { ...options, env: {} });
|
|
}
|
|
|
|
await Promise.all(processCallbacks.map(callback => callback(child)));
|
|
}
|
|
}
|
|
|
|
function getAppRoot() {
|
|
return dirname(FileAccess.asFileUri('').fsPath);
|
|
}
|
|
|
|
function eventuallyExit(code: number): void {
|
|
setTimeout(() => process.exit(code), 0);
|
|
}
|
|
|
|
main(process.argv)
|
|
.then(() => eventuallyExit(0))
|
|
.then(null, err => {
|
|
console.error(err.message || err.stack || err);
|
|
eventuallyExit(1);
|
|
});
|