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vscode/resources/win32/bin/code.sh

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#!/usr/bin/env bash
#
# Copyright (c) Microsoft Corporation. All rights reserved.
# Licensed under the MIT License. See License.txt in the project root for license information.
COMMIT="@@COMMIT@@"
APP_NAME="@@APPNAME@@"
QUALITY="@@QUALITY@@"
NAME="@@NAME@@"
VSCODE_PATH="$(dirname "$(dirname "$(realpath "$0")")")"
ELECTRON="$VSCODE_PATH/$NAME.exe"
if grep -qi Microsoft /proc/version; then
# in a wsl shell
WSL_BUILD=$(uname -r | sed -E 's/^.+-([0-9]+)-[Mm]icrosoft/\1/')
if [ $WSL_BUILD -ge 17063 ] 2> /dev/null; then
# WSLPATH is available since WSL build 17046
# WSLENV is available since WSL build 17063
export WSLENV=ELECTRON_RUN_AS_NODE/w:$WSLENV
# use the Remote WSL extension if installed
pushd "$VSCODE_PATH" > /dev/null
WSL_EXT_ID="ms-vscode-remote.remote-wsl"
WSL_EXT_WLOC=$(ELECTRON_RUN_AS_NODE=1 "$ELECTRON" ".\resources\app\out\cli.js" --locate-extension $WSL_EXT_ID)
popd > /dev/null
if ! [ -z "$WSL_EXT_WLOC" ]; then
# replace \r\n with \n in WSL_EXT_WLOC
WSL_CODE=$(wslpath -u "${WSL_EXT_WLOC%%[[:cntrl:]]}")/scripts/wslCode.sh
WIN_CODE_CMD=$(wslpath -w "$VSCODE_PATH/bin/$APP_NAME.cmd")
"$WSL_CODE" $COMMIT $QUALITY "$WIN_CODE_CMD" "$APP_NAME" "$@"
exit $?
else
CLI=$(wslpath -m "$VSCODE_PATH/resources/app/out/cli.js")
fi
else
# If running under older WSL, don't pass cli.js to Electron as
# environment vars cannot be transferred from WSL to Windows
# See: https://github.com/Microsoft/BashOnWindows/issues/1363
# https://github.com/Microsoft/BashOnWindows/issues/1494
"$ELECTRON" "$@"
exit $?
fi
elif [ -x "$(command -v cygpath)" ]; then
CLI=$(cygpath -m "$VSCODE_PATH/resources/app/out/cli.js")
else
CLI="$VSCODE_PATH/resources/app/out/cli.js"
fi
ELECTRON_RUN_AS_NODE=1 "$ELECTRON" "$CLI" "$@"
exit $?