Files
vscode/build/darwin/sign.ts

139 lines
4.8 KiB
TypeScript

/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
import fs from 'fs';
import path from 'path';
import { sign, SignOptions } from '@electron/osx-sign';
import { spawn } from '@malept/cross-spawn-promise';
const root = path.dirname(path.dirname(__dirname));
const baseDir = path.dirname(__dirname);
const product = JSON.parse(fs.readFileSync(path.join(root, 'product.json'), 'utf8'));
const helperAppBaseName = product.nameShort;
const gpuHelperAppName = helperAppBaseName + ' Helper (GPU).app';
const rendererHelperAppName = helperAppBaseName + ' Helper (Renderer).app';
const pluginHelperAppName = helperAppBaseName + ' Helper (Plugin).app';
function getElectronVersion(): string {
const npmrc = fs.readFileSync(path.join(root, '.npmrc'), 'utf8');
const target = /^target="(.*)"$/m.exec(npmrc)![1];
return target;
}
function getEntitlementsForFile(filePath: string): string {
if (filePath.includes(gpuHelperAppName)) {
return path.join(baseDir, 'azure-pipelines', 'darwin', 'helper-gpu-entitlements.plist');
} else if (filePath.includes(rendererHelperAppName)) {
return path.join(baseDir, 'azure-pipelines', 'darwin', 'helper-renderer-entitlements.plist');
} else if (filePath.includes(pluginHelperAppName)) {
return path.join(baseDir, 'azure-pipelines', 'darwin', 'helper-plugin-entitlements.plist');
}
return path.join(baseDir, 'azure-pipelines', 'darwin', 'app-entitlements.plist');
}
async function retrySignOnKeychainError<T>(fn: () => Promise<T>, maxRetries: number = 3): Promise<T> {
let lastError: Error | undefined;
for (let attempt = 1; attempt <= maxRetries; attempt++) {
try {
return await fn();
} catch (error) {
lastError = error as Error;
// Check if this is the specific keychain error we want to retry
const errorMessage = error instanceof Error ? error.message : String(error);
const isKeychainError = errorMessage.includes('The specified item could not be found in the keychain.');
if (!isKeychainError || attempt === maxRetries) {
throw error;
}
console.log(`Signing attempt ${attempt} failed with keychain error, retrying...`);
console.log(`Error: ${errorMessage}`);
const delay = 1000 * Math.pow(2, attempt - 1);
console.log(`Waiting ${Math.round(delay)}ms before retry ${attempt}/${maxRetries}...`);
await new Promise(resolve => setTimeout(resolve, delay));
}
}
throw lastError;
}
async function main(buildDir?: string): Promise<void> {
const tempDir = process.env['AGENT_TEMPDIRECTORY'];
const arch = process.env['VSCODE_ARCH'];
const identity = process.env['CODESIGN_IDENTITY'];
if (!buildDir) {
throw new Error('$AGENT_BUILDDIRECTORY not set');
}
if (!tempDir) {
throw new Error('$AGENT_TEMPDIRECTORY not set');
}
const appRoot = path.join(buildDir, `VSCode-darwin-${arch}`);
const appName = product.nameLong + '.app';
const infoPlistPath = path.resolve(appRoot, appName, 'Contents', 'Info.plist');
const appOpts: SignOptions = {
app: path.join(appRoot, appName),
platform: 'darwin',
optionsForFile: (filePath) => ({
entitlements: getEntitlementsForFile(filePath),
hardenedRuntime: true,
}),
preAutoEntitlements: false,
preEmbedProvisioningProfile: false,
keychain: path.join(tempDir, 'buildagent.keychain'),
version: getElectronVersion(),
identity,
};
// Only overwrite plist entries for x64 and arm64 builds,
// universal will get its copy from the x64 build.
if (arch !== 'universal') {
await spawn('plutil', [
'-insert',
'NSAppleEventsUsageDescription',
'-string',
'An application in Visual Studio Code wants to use AppleScript.',
`${infoPlistPath}`
]);
await spawn('plutil', [
'-replace',
'NSMicrophoneUsageDescription',
'-string',
'An application in Visual Studio Code wants to use the Microphone.',
`${infoPlistPath}`
]);
await spawn('plutil', [
'-replace',
'NSCameraUsageDescription',
'-string',
'An application in Visual Studio Code wants to use the Camera.',
`${infoPlistPath}`
]);
}
await retrySignOnKeychainError(() => sign(appOpts));
}
if (require.main === module) {
main(process.argv[2]).catch(async err => {
console.error(err);
const tempDir = process.env['AGENT_TEMPDIRECTORY'];
if (tempDir) {
const keychain = path.join(tempDir, 'buildagent.keychain');
const identities = await spawn('security', ['find-identity', '-p', 'codesigning', '-v', keychain]);
console.error(`Available identities:\n${identities}`);
const dump = await spawn('security', ['dump-keychain', keychain]);
console.error(`Keychain dump:\n${dump}`);
}
process.exit(1);
});
}