Files
vscode/src/vs/workbench/node/extensionHostProcess.ts
2017-02-01 17:29:57 -08:00

132 lines
4.1 KiB
TypeScript

/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
'use strict';
import { onUnexpectedError } from 'vs/base/common/errors';
import { TPromise } from 'vs/base/common/winjs.base';
import { ExtensionHostMain, exit } from 'vs/workbench/node/extensionHostMain';
import { IRemoteCom, createProxyProtocol } from 'vs/platform/extensions/common/ipcRemoteCom';
import { parse } from 'vs/base/common/marshalling';
import { IInitData } from 'vs/workbench/api/node/extHost.protocol';
import { IMessagePassingProtocol } from 'vs/base/parts/ipc/common/ipc';
import { Protocol } from 'vs/base/parts/ipc/node/ipc.net';
import { createConnection } from 'net';
import Event, { filterEvent } from 'vs/base/common/event';
interface IRendererConnection {
remoteCom: IRemoteCom;
initData: IInitData;
}
// This calls exit directly in case the initialization is not finished and we need to exit
// Otherwise, if initialization completed we go to extensionHostMain.terminate()
let onTerminate = function () {
exit();
};
function createExtHostProtocol(): TPromise<IMessagePassingProtocol> {
const pipeName = process.env.VSCODE_IPC_HOOK_EXTHOST;
return new TPromise<IMessagePassingProtocol>((resolve, reject) => {
const socket = createConnection(pipeName, () => {
socket.removeListener('error', reject);
resolve(new Protocol(socket));
});
socket.once('error', reject);
}).then(protocol => {
return new class implements IMessagePassingProtocol {
private _terminating = false;
readonly onMessage: Event<any> = filterEvent(protocol.onMessage, msg => {
if (msg.type !== '__$terminate') {
return true;
}
this._terminating = true;
onTerminate();
return false;
});
send(msg: any): void {
if (!this._terminating) {
protocol.send(msg);
}
}
};
});
}
function connectToRenderer(protocol: IMessagePassingProtocol): TPromise<IRendererConnection> {
return new TPromise<IRendererConnection>((c, e) => {
// Listen init data message
const first = protocol.onMessage(raw => {
first.dispose();
const initData = parse(raw);
const remoteCom = createProxyProtocol(protocol);
// Print a console message when rejection isn't handled within N seconds. For details:
// see https://nodejs.org/api/process.html#process_event_unhandledrejection
// and https://nodejs.org/api/process.html#process_event_rejectionhandled
const unhandledPromises: TPromise<any>[] = [];
process.on('unhandledRejection', (reason, promise) => {
unhandledPromises.push(promise);
setTimeout(() => {
const idx = unhandledPromises.indexOf(promise);
if (idx >= 0) {
unhandledPromises.splice(idx, 1);
console.warn('rejected promise not handled within 1 second');
onUnexpectedError(reason);
}
}, 1000);
});
process.on('rejectionHandled', promise => {
const idx = unhandledPromises.indexOf(promise);
if (idx >= 0) {
unhandledPromises.splice(idx, 1);
}
});
// Print a console message when an exception isn't handled.
process.on('uncaughtException', function (err) {
onUnexpectedError(err);
});
// Kill oneself if one's parent dies. Much drama.
setInterval(function () {
try {
process.kill(initData.parentPid, 0); // throws an exception if the main process doesn't exist anymore.
} catch (e) {
onTerminate();
}
}, 5000);
// Tell the outside that we are initialized
protocol.send('initialized');
c({ remoteCom, initData });
});
// Tell the outside that we are ready to receive messages
protocol.send('ready');
});
}
createExtHostProtocol().then(protocol => {
// connect to main side
return connectToRenderer(protocol);
}).then(renderer => {
// setup things
const extensionHostMain = new ExtensionHostMain(renderer.remoteCom, renderer.initData);
onTerminate = () => extensionHostMain.terminate();
return extensionHostMain.start();
}).done(null, err => console.error(err));