Files
FTL/overTime.c

156 lines
5.3 KiB
C

/* Pi-hole: A black hole for Internet advertisements
* (c) 2017 Pi-hole, LLC (https://pi-hole.net)
* Network-wide ad blocking via your own hardware.
*
* FTL Engine
* MessagePack serialization
*
* This file is copyright under the latest version of the EUPL.
* Please see LICENSE file for your rights under this license. */
#include "FTL.h"
/**
* Initialize the overTime slot
*
* @param index The overTime slot index
* @param timestamp The timestamp of the slot
*/
static void initSlot(const unsigned int index, const time_t timestamp)
{
// Possible debug printing
if(config.debug & DEBUG_OVERTIME)
logg("initSlot(%u, %lu): Zeroing overTime slot", index, timestamp);
overTime[index].magic = MAGICBYTE;
overTime[index].timestamp = timestamp;
overTime[index].total = 0;
overTime[index].blocked = 0;
overTime[index].cached = 0;
overTime[index].forwarded = 0;
// Zero all query types
for(unsigned int queryType = 0; queryType < TYPE_MAX-1; queryType++)
overTime[index].querytypedata[queryType] = 0;
// Zero overTime counter for all known clients
for(int clientID = 0; clientID < counters->clients; clientID++)
clients[clientID].overTime[index] = 0;
}
void initOverTime(void)
{
// Get current timestamp
time_t now = time(NULL);
// The last timestamp (overTime[149]) should be the last interval of this hour
// If the current time is 09:35, the last interval is 09:50 - 10:00 (centered at 09:55)
time_t timestamp = now - now % 3600 + 3600 - (OVERTIME_INTERVAL / 2);
if(config.debug & DEBUG_OVERTIME)
logg("initOverTime(): Initializing %i slots from %lu to %lu", OVERTIME_SLOTS, timestamp-OVERTIME_SLOTS*OVERTIME_INTERVAL, timestamp);
// Iterate over overTime and initialize it
for(int i = OVERTIME_SLOTS-1; i >= 0 ; i--)
{
initSlot(i, timestamp);
// Prepare for next iteration
timestamp -= OVERTIME_INTERVAL;
}
}
unsigned int getOverTimeID(time_t timestamp)
{
// Center timestamp in OVERTIME_INTERVAL
timestamp -= timestamp % OVERTIME_INTERVAL;
timestamp += OVERTIME_INTERVAL/2;
// Get timestamp of first interval
const time_t firstTimestamp = overTime[0].timestamp;
// Compute overTime ID
const int id = (int) ((timestamp - firstTimestamp) / OVERTIME_INTERVAL);
// Check bounds manually
if(id < 0)
{
logg("WARN: getOverTimeID(%lu): %u is negative: %lu", timestamp, id, firstTimestamp);
// Return first timestamp in case negative timestamp was determined
return 0;
}
else if(id > OVERTIME_SLOTS-1)
{
logg("WARN: getOverTimeID(%lu): %i is too large: %lu", timestamp, id, firstTimestamp);
// Return last timestamp in case a too large timestamp was determined
return OVERTIME_SLOTS-1;
}
if(config.debug & DEBUG_OVERTIME)
logg("getOverTimeID(%lu): %i", timestamp, id);
return (unsigned int) id;
}
// This routine is called by garbage collection to rearrange the overTime structure for the next hour
void moveOverTimeMemory(const time_t mintime)
{
const time_t oldestOverTimeIS = overTime[0].timestamp;
// Shift SHOULD timestemp into the future by the amount GC is running earlier
time_t oldestOverTimeSHOULD = mintime;
// Center in interval
oldestOverTimeSHOULD -= oldestOverTimeSHOULD % OVERTIME_INTERVAL;
oldestOverTimeSHOULD += OVERTIME_INTERVAL / 2;
// Calculate the number of slots to be garbage collected, which is also the
// ID of the slot to move to the zero position
const unsigned int moveOverTime = (unsigned int) ((oldestOverTimeSHOULD - oldestOverTimeIS) / OVERTIME_INTERVAL);
// The number of slots which will be moved (not garbage collected)
const unsigned int remainingSlots = OVERTIME_SLOTS - moveOverTime;
if(config.debug & DEBUG_OVERTIME)
logg("moveOverTimeMemory(): IS: %lu, SHOULD: %lu, MOVING: %u", oldestOverTimeIS, oldestOverTimeSHOULD, moveOverTime);
// Check if the move over amount is valid. This prevents errors if the
// function is called before GC is necessary.
if(moveOverTime > 0 && moveOverTime < OVERTIME_SLOTS)
{
// Move overTime memory
if(config.debug & DEBUG_OVERTIME)
logg("moveOverTimeMemory(): Moving overTime %u - %u to 0 - %u", moveOverTime, moveOverTime+remainingSlots, remainingSlots);
memmove(&overTime[0], &overTime[moveOverTime], remainingSlots*sizeof(*overTime));
// Correct time indices of queries. This is necessary because we just moved the slot this index points to
for(int queryID = 0; queryID < counters->queries; queryID++)
{
// Check if the index would become negative if we adjusted it
if(((int)queries[queryID].timeidx - (int)moveOverTime) < 0)
{
// This should never happen, but we print a warning if it still happens
// We don't do anything in this case
logg("WARN: moveOverTimeMemory(): overTime time index correction failed (%i: %u / %u)", queryID, queries[queryID].timeidx, moveOverTime);
}
else
{
queries[queryID].timeidx -= moveOverTime;
}
}
// Move client-specific overTime memory
for(int clientID = 0; clientID < counters->clients; clientID++)
{
memmove(&clients[clientID].overTime[0], &clients[clientID].overTime[moveOverTime], remainingSlots*sizeof(int));
}
// Iterate over new overTime region and initialize it
for(unsigned int timeidx = remainingSlots; timeidx < OVERTIME_SLOTS ; timeidx++)
{
// This slot is OVERTIME_INTERVAL seconds after the previous slot
const time_t timestamp = overTime[timeidx-1].timestamp + OVERTIME_INTERVAL;
initSlot(timeidx, timestamp);
}
}
}