Dynamic split pane support via internal setting.

This commit is contained in:
Alex Hart
2025-04-17 17:39:10 -03:00
committed by Cody Henthorne
parent 2cfe321274
commit 893725e304
10 changed files with 132 additions and 79 deletions

View File

@@ -29,6 +29,7 @@ class InternalValues internal constructor(store: KeyValueStore) : SignalStoreVal
const val ENCODE_HEVC: String = "internal.hevc_encoding"
const val NEW_CALL_UI: String = "internal.new.call.ui"
const val LARGE_SCREEN_UI: String = "internal.large.screen.ui"
const val FORCE_SPLIT_PANE_ON_COMPACT_LANDSCAPE: String = "internal.force.split.pane.on.compact.landscape.ui"
}
public override fun onFirstEverAppLaunch() = Unit
@@ -40,6 +41,11 @@ class InternalValues internal constructor(store: KeyValueStore) : SignalStoreVal
*/
var largeScreenUi by booleanValue(LARGE_SCREEN_UI, false).defaultForExternalUsers()
/**
* Force split-pane mode on compact landscape
*/
var forceSplitPaneOnCompactLandscape by booleanValue(FORCE_SPLIT_PANE_ON_COMPACT_LANDSCAPE, false).defaultForExternalUsers()
/**
* Members will not be added directly to a GV2 even if they could be.
*/