Allow images to be cached in the image editor.

This commit is contained in:
Greyson Parrelli
2021-09-09 11:31:11 -04:00
parent c7fb343b93
commit ecfbeb69c5

View File

@@ -19,7 +19,6 @@ import android.renderscript.ScriptIntrinsicBlur;
import androidx.annotation.NonNull; import androidx.annotation.NonNull;
import androidx.annotation.Nullable; import androidx.annotation.Nullable;
import com.bumptech.glide.load.engine.DiskCacheStrategy;
import com.bumptech.glide.request.RequestListener; import com.bumptech.glide.request.RequestListener;
import com.bumptech.glide.request.target.CustomTarget; import com.bumptech.glide.request.target.CustomTarget;
import com.bumptech.glide.request.transition.Transition; import com.bumptech.glide.request.transition.Transition;
@@ -200,7 +199,6 @@ public final class UriGlideRenderer implements SelectableRenderer {
return GlideApp.with(context) return GlideApp.with(context)
.asBitmap() .asBitmap()
.diskCacheStrategy(DiskCacheStrategy.NONE)
.override(width, height) .override(width, height)
.centerInside() .centerInside()
.addListener(bitmapRequestListener) .addListener(bitmapRequestListener)