Refactor: Centralize template context using unified TemplateData struct
- Introduced models.TemplateData for shared user/context state - Moved context construction logic into handlers/template_context.go - Simplified helpers.TemplateContext to accept structured data - Restored and organized template helper functions - Updated affected handlers (main.go, draw_handler.go, notifications.go) - Improved scalability and separation of concerns in template rendering
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44
handlers/notifications.go
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44
handlers/notifications.go
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package handlers
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import (
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"net/http"
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"text/template"
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"synlotto-website/helpers"
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"synlotto-website/models"
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"synlotto-website/storage"
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)
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func NotificationsHandler(w http.ResponseWriter, r *http.Request) {
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session, _ := helpers.GetSession(w, r)
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var user *models.User
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switch v := session.Values["user_id"].(type) {
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case int:
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user = models.GetUserByID(v)
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case int64:
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user = models.GetUserByID(int(v))
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}
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var (
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isAdmin bool
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notificationCount int
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notifications []models.Notification
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)
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if user != nil {
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isAdmin = user.IsAdmin
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notificationCount = storage.GetNotificationCount(user.Id)
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notifications = storage.GetRecentNotifications(user.Id, 15)
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}
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tmpl := template.Must(template.New("notifications.html").
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Funcs(helpers.TemplateFuncs()).
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ParseFiles("templates/notifications.html"))
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context := helpers.TemplateContext(w, r, user, isAdmin, notificationCount, notifications)
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if err := tmpl.Execute(w, context); err != nil {
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http.Error(w, "Template rendering error", http.StatusInternalServerError)
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}
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}
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