Refactor and remove sqlite and replace with MySQL
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50
internal/helpers/ballslice.go
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50
internal/helpers/ballslice.go
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@@ -0,0 +1,50 @@
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package helpers
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import (
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"database/sql"
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"synlotto-website/models"
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)
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func BuildBallsSlice(t models.Ticket) []int {
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balls := []int{t.Ball1, t.Ball2, t.Ball3, t.Ball4, t.Ball5}
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if t.GameType == "Lotto" && t.Ball6 > 0 {
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balls = append(balls, t.Ball6)
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}
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return balls
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}
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func BuildBonusSlice(t models.Ticket) []int {
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var bonuses []int
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if t.Bonus1 != nil {
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bonuses = append(bonuses, *t.Bonus1)
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}
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if t.Bonus2 != nil {
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bonuses = append(bonuses, *t.Bonus2)
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}
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return bonuses
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}
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// BuildBallsFromNulls builds main balls from sql.NullInt64 values
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func BuildBallsFromNulls(vals ...sql.NullInt64) []int {
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var result []int
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for _, v := range vals {
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if v.Valid {
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result = append(result, int(v.Int64))
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}
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}
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return result
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}
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// BuildBonusFromNulls builds bonus balls from two sql.NullInt64 values
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func BuildBonusFromNulls(b1, b2 sql.NullInt64) []int {
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var result []int
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if b1.Valid {
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result = append(result, int(b1.Int64))
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}
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if b2.Valid {
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result = append(result, int(b2.Int64))
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}
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return result
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}
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