Lots of changes around viewing tickets from css perspective logic changes nwe handlers and service triggers... just lots of stuff...
This commit is contained in:
@@ -170,7 +170,7 @@ func AddTicket(db *sql.DB) http.HandlerFunc {
|
||||
if err != nil {
|
||||
log.Println("❌ Failed to insert ticket line:", err)
|
||||
} else {
|
||||
log.Printf("✅ Ticket line %d saved", i+1)
|
||||
log.Printf("✅ Ticket line %d saved", i+1) // ToDo create audit
|
||||
}
|
||||
}
|
||||
|
||||
@@ -270,23 +270,20 @@ func GetMyTickets(db *sql.DB) http.HandlerFunc {
|
||||
return helpers.AuthMiddleware(func(w http.ResponseWriter, r *http.Request) {
|
||||
userID, ok := helpers.GetCurrentUserID(r)
|
||||
if !ok {
|
||||
log.Println("🚫 Not logged in, redirecting")
|
||||
http.Redirect(w, r, "/login", http.StatusSeeOther)
|
||||
return
|
||||
}
|
||||
|
||||
log.Printf("👤 Fetching tickets for user ID: %d\n", userID)
|
||||
|
||||
rows, err := db.Query(`
|
||||
SELECT id, game_type, draw_date,
|
||||
ball1, ball2, ball3, ball4, ball5, ball6,
|
||||
bonus1, bonus2,
|
||||
purchase_method, purchase_date, image_path
|
||||
ball1, ball2, ball3, ball4, ball5, ball6,
|
||||
bonus1, bonus2,
|
||||
purchase_method, purchase_date, image_path, duplicate,
|
||||
matched_main, matched_bonus, prize_tier, is_winner
|
||||
FROM my_tickets
|
||||
WHERE userId = ?
|
||||
WHERE userid = ?
|
||||
ORDER BY draw_date DESC, created_at DESC
|
||||
`, userID)
|
||||
|
||||
if err != nil {
|
||||
log.Println("❌ Query failed:", err)
|
||||
http.Error(w, "Could not load tickets", http.StatusInternalServerError)
|
||||
@@ -294,25 +291,51 @@ func GetMyTickets(db *sql.DB) http.HandlerFunc {
|
||||
}
|
||||
defer rows.Close()
|
||||
|
||||
var tickets []models.MyTicket
|
||||
var tickets []models.Ticket
|
||||
|
||||
for rows.Next() {
|
||||
var t models.MyTicket
|
||||
var t models.Ticket
|
||||
var b1, b2, b3, b4, b5, b6, bo1, bo2 sql.NullInt64
|
||||
var matchedMain, matchedBonus sql.NullInt64
|
||||
var prizeTier sql.NullString
|
||||
var isWinner sql.NullBool
|
||||
|
||||
err := rows.Scan(
|
||||
&t.Id, &t.GameType, &t.DrawDate,
|
||||
&t.Ball1, &t.Ball2, &t.Ball3, &t.Ball4, &t.Ball5, &t.Ball6,
|
||||
&t.Bonus1, &t.Bonus2,
|
||||
&t.PurchaseMethod, &t.PurchaseDate, &t.ImagePath,
|
||||
&b1, &b2, &b3, &b4, &b5, &b6,
|
||||
&bo1, &bo2,
|
||||
&t.PurchaseMethod, &t.PurchaseDate, &t.ImagePath, &t.Duplicate,
|
||||
&matchedMain, &matchedBonus, &prizeTier, &isWinner,
|
||||
)
|
||||
if err != nil {
|
||||
log.Println("⚠️ Failed to scan ticket row:", err)
|
||||
continue
|
||||
}
|
||||
|
||||
t.Ball1, t.Ball2, t.Ball3 = int(b1.Int64), int(b2.Int64), int(b3.Int64)
|
||||
t.Ball4, t.Ball5, t.Ball6 = int(b4.Int64), int(b5.Int64), int(b6.Int64)
|
||||
t.Bonus1 = helpers.IntPtrIfValid(bo1)
|
||||
t.Bonus2 = helpers.IntPtrIfValid(bo2)
|
||||
|
||||
if matchedMain.Valid {
|
||||
t.MatchedMain = int(matchedMain.Int64)
|
||||
}
|
||||
if matchedBonus.Valid {
|
||||
t.MatchedBonus = int(matchedBonus.Int64)
|
||||
}
|
||||
if prizeTier.Valid {
|
||||
t.PrizeTier = prizeTier.String
|
||||
}
|
||||
if isWinner.Valid {
|
||||
t.IsWinner = isWinner.Bool
|
||||
}
|
||||
|
||||
t.Balls = helpers.BuildBallsSlice(t)
|
||||
t.BonusBalls = helpers.BuildBonusSlice(t)
|
||||
|
||||
tickets = append(tickets, t)
|
||||
}
|
||||
|
||||
log.Printf("📄 Loaded %d tickets\n", len(tickets))
|
||||
|
||||
context := helpers.TemplateContext(w, r)
|
||||
context["Tickets"] = tickets
|
||||
|
||||
|
||||
Reference in New Issue
Block a user