package helpers import ( "database/sql" "synlotto-website/models" ) func BuildBallsSlice(t models.Ticket) []int { balls := []int{t.Ball1, t.Ball2, t.Ball3, t.Ball4, t.Ball5} if t.GameType == "Lotto" && t.Ball6 > 0 { balls = append(balls, t.Ball6) } return balls } func BuildBonusSlice(t models.Ticket) []int { var bonuses []int if t.Bonus1 != nil { bonuses = append(bonuses, *t.Bonus1) } if t.Bonus2 != nil { bonuses = append(bonuses, *t.Bonus2) } return bonuses } // BuildBallsFromNulls builds main balls from sql.NullInt64 values func BuildBallsFromNulls(vals ...sql.NullInt64) []int { var result []int for _, v := range vals { if v.Valid { result = append(result, int(v.Int64)) } } return result } // BuildBonusFromNulls builds bonus balls from two sql.NullInt64 values func BuildBonusFromNulls(b1, b2 sql.NullInt64) []int { var result []int if b1.Valid { result = append(result, int(b1.Int64)) } if b2.Valid { result = append(result, int(b2.Int64)) } return result }