package rules // PrizeRule defines how many matches correspond to which prize tier. type PrizeRule struct { Game string MainMatches int BonusMatches int Tier string } // ToDo: should this struct not be in a model~? // PrizeInfo describes the tier and payout details. type PrizeInfo struct { Tier string Amount float64 Label string } // Game names (use constants to avoid typos). ToDo: should this not be in my constants folder or avoid constands folder as it may end up as a junk draw const ( GameThunderball = "Thunderball" GameEuroJackpot = "EuroJackpot" )