package helpers import "synlotto-website/models" func BuildBallsSlice(t models.Ticket) []int { balls := []int{t.Ball1, t.Ball2, t.Ball3, t.Ball4, t.Ball5} if t.GameType == "Lotto" && t.Ball6 > 0 { balls = append(balls, t.Ball6) } return balls } func BuildBonusSlice(t models.Ticket) []int { var bonuses []int if t.Bonus1 != nil { bonuses = append(bonuses, *t.Bonus1) } if t.Bonus2 != nil { bonuses = append(bonuses, *t.Bonus2) } return bonuses }