Files
website/services/tickets/ticketmatching.go

166 lines
3.8 KiB
Go

package services
import (
"database/sql"
"fmt"
"log"
"synlotto-website/handlers"
"synlotto-website/helpers"
"synlotto-website/models"
"synlotto-website/rules"
draws "synlotto-website/services/draws"
)
func RunTicketMatching(db *sql.DB, triggeredBy string) (models.MatchRunStats, error) {
stats := models.MatchRunStats{}
rows, err := db.Query(`
SELECT id, game_type, draw_date,
ball1, ball2, ball3, ball4, ball5, ball6,
bonus1, bonus2
FROM my_tickets
WHERE matched_main IS NULL
`)
if err != nil {
return stats, err
}
defer rows.Close()
// Buffer results to avoid writing while iterating
var pending []models.Ticket
for rows.Next() {
var t models.Ticket
var b1, b2, b3, b4, b5, b6, bo1, bo2 sql.NullInt64
if err := rows.Scan(
&t.Id, &t.GameType, &t.DrawDate,
&b1, &b2, &b3, &b4, &b5, &b6,
&bo1, &bo2,
); err != nil {
continue
}
t.Ball1 = int(b1.Int64)
t.Ball2 = int(b2.Int64)
t.Ball3 = int(b3.Int64)
t.Ball4 = int(b4.Int64)
t.Ball5 = int(b5.Int64)
t.Ball6 = int(b6.Int64)
t.Bonus1 = helpers.IntPtrIfValid(bo1)
t.Bonus2 = helpers.IntPtrIfValid(bo2)
pending = append(pending, t)
}
for _, t := range pending {
matchTicket := models.MatchTicket{
ID: t.Id,
GameType: t.GameType,
DrawDate: t.DrawDate,
Balls: helpers.BuildBallsSlice(t),
BonusBalls: helpers.BuildBonusSlice(t),
}
draw := draws.GetDrawResultForTicket(db, t.GameType, t.DrawDate)
result := handlers.MatchTicketToDraw(matchTicket, draw, rules.ThunderballPrizeRules)
if result.MatchedDrawID == 0 {
continue
}
_, err := db.Exec(`
UPDATE my_tickets
SET matched_main = ?, matched_bonus = ?, prize_tier = ?, is_winner = ?
WHERE id = ?
`, result.MatchedMain, result.MatchedBonus, result.PrizeTier, result.IsWinner, t.Id)
if err != nil {
log.Println("⚠️ Failed to update ticket match:", err)
continue
}
stats.TicketsMatched++
if result.IsWinner {
stats.WinnersFound++
}
}
_, _ = db.Exec(`
INSERT INTO log_ticket_matching (triggered_by, tickets_matched, winners_found)
VALUES (?, ?, ?)
`, triggeredBy, stats.TicketsMatched, stats.WinnersFound)
return stats, nil
}
func UpdateMissingPrizes(db *sql.DB) error {
type TicketInfo struct {
ID int
GameType string
DrawDate string
Main int
Bonus int
}
var tickets []TicketInfo
// Step 1: Load all relevant tickets
rows, err := db.Query(`
SELECT id, game_type, draw_date, matched_main, matched_bonus
FROM my_tickets
WHERE is_winner = 1 AND (prize_label IS NULL OR prize_label = '')
`)
if err != nil {
return err
}
defer rows.Close()
for rows.Next() {
var t TicketInfo
if err := rows.Scan(&t.ID, &t.GameType, &t.DrawDate, &t.Main, &t.Bonus); err != nil {
log.Println("⚠️ Failed to scan row:", err)
continue
}
tickets = append(tickets, t)
}
// Step 2: Now that the reader is closed, perform updates
for _, t := range tickets {
if t.GameType != "Thunderball" {
continue
}
idx, ok := rules.GetThunderballPrizeIndex(t.Main, t.Bonus)
if !ok {
log.Printf("❌ No index for %d main, %d bonus", t.Main, t.Bonus)
continue
}
query := fmt.Sprintf(`SELECT prize%d_per_winner FROM prizes_thunderball WHERE draw_date = ?`, idx)
var amount int
err := db.QueryRow(query, t.DrawDate).Scan(&amount)
if err != nil {
log.Printf("❌ Prize lookup failed for ticket %d: %v", t.ID, err)
continue
}
label := "Free Ticket"
if amount > 0 {
label = fmt.Sprintf("£%.2f", float64(amount))
}
_, err = db.Exec(`
UPDATE my_tickets SET prize_amount = ?, prize_label = ? WHERE id = ?
`, float64(amount), label, t.ID)
if err != nil {
log.Printf("❌ Failed to update ticket %d: %v", t.ID, err)
} else {
log.Printf("✅ Updated ticket %d → %s", t.ID, label)
}
}
return nil
}