* Enable FreeType and Harfbuzz for Windows release builds
This fixes icon font glyphs rendering in Qt client.
* Bump Qt to 6.10.1
* Use pixel sizes for icon font glyphs rendering on Windows
The glyphs otherwise turn out of a smaller, non-standard size which
makes them less crisp.
* chore: savepoint
* chore: code style
* refactor: add std::string_view constructor for NativeIcon::Spec
* chore: add TODO comment
* feat: honor per-desktop HIG on when to show menu icons
* chore: remove Faenza system-run icon
unused since b58e95910b
* chore: remove Faenza view-refresh icon
not needed due to b58e95910b
* chore: remove Faenza media-playback-pause icon
not needed due to b58e95910b
* chore: remove Faenza media-playback-start icon
not needed due to b58e95910b
* chore: add a safeguard against merging with incomplete TODO items
* feat: add more icons
refactor: remove some tracer cerr statements
* refactor: remove IconCache use from MainWindow
* chore: remove Faenza icon set
* chore: re-enable remote session network icon
* fix: FTBFS on Windows
* refactor: use symbolic names for Segoe icons
* docs: add links to Segoe MDL2 Assets icon list
* chore: savepoint
segoe icons work
still a WIP; includes test code that should not ship
* feat: use segoe::FastForward for action_StartNow
feat: use segoe::Move for action_SetLocation
refactor: make it easier for devs to force a font at compile time for development work
segoe license does not allow bundling but does allow dev work
chore: code_style.sh
* refactor: remove unused addEmblem()
* docs: add code comment on how to force an icon font
* fix: Win 10, 11 icons play nicely with dark mode
* chore: savepoint
add draft of SF Symbol -> QPixmap loader
* chore: remove dangling font reference from qrc file
* fix: FTBFS
* refactor: use bribri code for NSImage -> QPixmap
* feat: support dark, light mode when rendering SF Symbol monochrome icons
* fixup! feat: support dark, light mode when rendering SF Symbol monochrome icons
fix: fail gracefully on macOS 11
* chore: code style
* chore: tweak some SF Symbol icon choices
* chore: consistent uppercase for hex segoe QChars
* chore: undefine DEV_FORCE_FONT_FAMILY and DEV_FORCE_FONT_RESOURCE
* chore: savepoint
* refactor: clean up NativeIcon impl
* refactor: remove unused MenuMode::Other
* refactor: DRY in FilterBar::createActivityCombo()
* chore: remove obsolete code comment
* refactor: rename icons::Facet as icons::Type
* fix: oops
* refactor: minor cleanup
* fix: tyop
* chore: remove unused #includes
* fix: add modes for some icons
* refactor: tweak some icon choices on macOS
* fix: ensure icons are visible on File, Help menus
fix: remove unused local variable
* refactor: tweak some icon choices for XDG
* refactor: remove the fallback QStyle::StandardPixmaps
These interfere with deciding whether an icon is well-defined and
unambiguous as per the macOS and Windows HIG guidelines.
If a standard or unambiguous icon exists in the native icon sets,
specify it with an SF Symbols name, a Segoe codepoint,
or XDG standard icon name. Otherwise, leave those fields blank.
* refactor: remove unused #includes
* docs: add "choosing icons" section in NativeIcons.cc
* refactor: simplify icons::shouldBeShownInMenu()
* refactor: reduce unnecessary code shear from main
* refactor: make TorrentDelegate::warning_emblem_ const
* refactor: extract-method MainWindow::updateActionIcons()
* feat: update MainWindow icons when light/dark theme changes
* feat: restore the QStyle::StandardPixmaps as fallbacks
Can be used on older Windows / macOS if Segoe or SF Symbols are unavailable
* refactor: add button text for add/edit/remove tracker buttons
QStyle::StandardPixmap doesn't have good icons for these,
so let's ensure that these buttons have visible text.
* fix: building NativeIconMac.mm on mac even if not clang
* chore: iwyu in new code
* docs: tweak the "Choosing Icons" comments again
* fix: handle changed QStyles in icons::icon()
do not cache point_sizes set between calls
refactor: const correctness
* fixup! refactor: simplify icons::shouldBeShownInMenu()
refactor: minor code tweak, declare vars in order that they are used