mirror of
https://github.com/microsoft/vscode.git
synced 2026-09-01 21:54:52 +01:00
env - tweak shell resolve experience on startup
This commit is contained in:
@@ -108,18 +108,13 @@
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get type() { return 'renderer'; },
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get execPath() { return process.execPath; },
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_resolveEnv: undefined,
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resolveEnv:
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/**
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* @param userEnv {{[key: string]: string}}
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* @returns {Promise<void>}
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*/
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function (userEnv) {
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if (!this._resolveEnv) {
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this._resolveEnv = resolveEnv(userEnv);
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}
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return this._resolveEnv;
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return resolveEnv(userEnv);
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},
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getProcessMemoryInfo:
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@@ -194,6 +189,9 @@
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return true;
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}
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/** @type {Promise<void> | undefined} */
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let resolvedEnv = undefined;
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/**
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* If VSCode is not run from a terminal, we should resolve additional
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* shell specific environment from the OS shell to ensure we are seeing
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@@ -204,23 +202,27 @@
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* @returns {Promise<void>}
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*/
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function resolveEnv(userEnv) {
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if (!resolvedEnv) {
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// Apply `userEnv` directly
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Object.assign(process.env, userEnv);
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// Apply `userEnv` directly
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Object.assign(process.env, userEnv);
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// Resolve `shellEnv` from the main side
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return new Promise(function (resolve) {
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ipcRenderer.once('vscode:acceptShellEnv', function (event, shellEnv) {
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// Resolve `shellEnv` from the main side
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resolvedEnv = new Promise(function (resolve) {
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ipcRenderer.once('vscode:acceptShellEnv', function (event, shellEnv) {
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// Assign all keys of the shell environment to our process environment
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// But make sure that the user environment wins in the end
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Object.assign(process.env, shellEnv, userEnv);
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// Assign all keys of the shell environment to our process environment
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// But make sure that the user environment wins in the end
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Object.assign(process.env, shellEnv, userEnv);
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resolve();
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resolve();
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});
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ipcRenderer.send('vscode:fetchShellEnv');
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});
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}
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ipcRenderer.send('vscode:fetchShellEnv');
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});
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return resolvedEnv;
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}
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//#endregion
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@@ -35,9 +35,10 @@ export interface ISandboxNodeProcess extends INodeProcess {
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readonly execPath: string;
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/**
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* Resolve the true process environment to use. There are different layers of environment
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* that will apply:
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* - `process.env`: this is the actual environment of the process
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* Resolve the true process environment to use and apply it to `process.env`.
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*
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* There are different layers of environment that will apply:
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* - `process.env`: this is the actual environment of the process before this method
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* - `shellEnv` : if the program was not started from a terminal, we resolve all shell
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* variables to get the same experience as if the program was started from
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* a terminal (Linux, macOS)
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@@ -45,6 +46,9 @@ export interface ISandboxNodeProcess extends INodeProcess {
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* from a terminal and changed certain variables
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*
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* The order of overwrites is `process.env` < `shellEnv` < `userEnv`.
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*
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* It is critical that every process awaits this method early on startup to get the right
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* set of environment in `process.env`.
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*/
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resolveEnv(userEnv: IProcessEnvironment): Promise<void>;
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@@ -83,7 +83,6 @@ import { VSBuffer } from 'vs/base/common/buffer';
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import { EncryptionMainService, IEncryptionMainService } from 'vs/platform/encryption/electron-main/encryptionMainService';
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import { ActiveWindowManager } from 'vs/platform/windows/common/windowTracker';
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import { IKeyboardLayoutMainService, KeyboardLayoutMainService } from 'vs/platform/keyboardLayout/electron-main/keyboardLayoutMainService';
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import { toErrorMessage } from 'vs/base/common/errorMessage';
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import { NativeParsedArgs } from 'vs/platform/environment/common/argv';
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import { DisplayMainService, IDisplayMainService } from 'vs/platform/display/electron-main/displayMainService';
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import { isLaunchedFromCli } from 'vs/platform/environment/node/argvHelper';
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@@ -272,45 +271,45 @@ export class CodeApplication extends Disposable {
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let replied = false;
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function acceptShellEnv(env: NodeJS.ProcessEnv): void {
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clearTimeout(shellEnvTimeoutWarningHandle);
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clearTimeout(shellEnvSlowWarningHandle);
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clearTimeout(shellEnvTimeoutErrorHandle);
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if (!replied) {
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webContents.send('vscode:acceptShellEnv', env);
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replied = true;
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if (!webContents.isDestroyed()) {
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webContents.send('vscode:acceptShellEnv', env);
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}
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}
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}
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const shellEnvTimeoutWarningHandle = setTimeout(function () {
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window?.sendWhenReady('vscode:showShellEnvTimeoutWarning'); // notify inside window if we have one
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// Handle slow shell environment resolve calls:
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// - a warning after 3s but continue to resolve
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// - an error after 10s and stop trying to resolve
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const shellEnvSlowWarningHandle = setTimeout(() => window?.sendWhenReady('vscode:showShellEnvSlowWarning'), 3000);
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const shellEnvTimeoutErrorHandle = setTimeout(function () {
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window?.sendWhenReady('vscode:showShellEnvTimeoutError');
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acceptShellEnv({});
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}, 10000);
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try {
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// Prefer to use the args and env from the target window
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// when resolving the shell env. It is possible that
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// a first window was opened from the UI but a second
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// from the CLI and that has implications for wether to
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// resolve the shell environment or not.
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let args: NativeParsedArgs;
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let env: NodeJS.ProcessEnv;
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if (window?.config) {
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args = window.config;
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env = { ...process.env, ...window.config.userEnv };
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} else {
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args = this.environmentService.args;
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env = process.env;
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}
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// Resolve shell env
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const shellEnv = await resolveShellEnv(this.logService, args, env);
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acceptShellEnv(shellEnv);
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} catch (error) {
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window?.sendWhenReady('vscode:showShellEnvError', toErrorMessage(error)); // notify inside window if we have one
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acceptShellEnv({});
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this.logService.error('Error fetching shell env', error);
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// Prefer to use the args and env from the target window
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// when resolving the shell env. It is possible that
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// a first window was opened from the UI but a second
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// from the CLI and that has implications for wether to
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// resolve the shell environment or not.
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let args: NativeParsedArgs;
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let env: NodeJS.ProcessEnv;
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if (window?.config) {
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args = window.config;
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env = { ...process.env, ...window.config.userEnv };
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} else {
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args = this.environmentService.args;
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env = process.env;
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}
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// Resolve shell env
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const shellEnv = await resolveShellEnv(this.logService, args, env);
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acceptShellEnv(shellEnv);
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});
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ipc.on('vscode:toggleDevTools', (event: IpcMainEvent) => event.sender.toggleDevTools());
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@@ -685,7 +685,7 @@ export class CodeWindow extends Disposable implements ICodeWindow {
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// (for https://github.com/microsoft/vscode/issues/108571)
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const currentUserEnv = (this.currentConfig ?? this.pendingLoadConfig)?.userEnv;
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if (currentUserEnv && isLaunchedFromCli(currentUserEnv) && !isLaunchedFromCli(config.userEnv)) {
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config.userEnv = currentUserEnv;
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config.userEnv = { ...currentUserEnv, ...config.userEnv }; // still allow to override certain environment as passed in
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}
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// If this is the first time the window is loaded, we associate the paths
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@@ -9,6 +9,7 @@ import { isWindows } from 'vs/base/common/platform';
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import { ILogService } from 'vs/platform/log/common/log';
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import { NativeParsedArgs } from 'vs/platform/environment/common/argv';
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import { isLaunchedFromCli } from 'vs/platform/environment/node/argvHelper';
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import { toErrorMessage } from 'vs/base/common/errorMessage';
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/**
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* We need to get the environment from a user's shell.
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@@ -56,7 +57,7 @@ export async function resolveShellEnv(logService: ILogService, args: NativeParse
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let unixShellEnvPromise: Promise<typeof process.env> | undefined = undefined;
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function doResolveUnixShellEnv(logService: ILogService): Promise<typeof process.env> {
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async function doResolveUnixShellEnv(logService: ILogService): Promise<typeof process.env> {
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const promise = new Promise<typeof process.env>((resolve, reject) => {
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const runAsNode = process.env['ELECTRON_RUN_AS_NODE'];
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logService.trace('getUnixShellEnvironment#runAsNode', runAsNode);
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@@ -125,6 +126,11 @@ function doResolveUnixShellEnv(logService: ILogService): Promise<typeof process.
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});
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});
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// swallow errors
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return promise.catch(() => ({}));
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try {
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return await promise;
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} catch (error) {
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logService.error('getUnixShellEnvironment#error', toErrorMessage(error));
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return {}; // ignore any errors
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}
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}
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@@ -7,7 +7,6 @@ import * as fs from 'fs';
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import { basename, normalize, join, posix } from 'vs/base/common/path';
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import { localize } from 'vs/nls';
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import * as arrays from 'vs/base/common/arrays';
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import { mixin } from 'vs/base/common/objects';
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import { IBackupMainService } from 'vs/platform/backup/electron-main/backup';
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import { IEmptyWindowBackupInfo } from 'vs/platform/backup/node/backup';
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import { IEnvironmentMainService } from 'vs/platform/environment/electron-main/environmentMainService';
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@@ -1369,7 +1368,7 @@ export class WindowsMainService extends Disposable implements IWindowsMainServic
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private openInBrowserWindow(options: IOpenBrowserWindowOptions): ICodeWindow {
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// Build INativeWindowConfiguration from config and options
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const configuration: INativeWindowConfiguration = mixin({}, options.cli); // inherit all properties from CLI
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const configuration = { ...options.cli } as INativeWindowConfiguration;
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configuration.appRoot = this.environmentService.appRoot;
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configuration.machineId = this.machineId;
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configuration.nodeCachedDataDir = this.environmentService.nodeCachedDataDir;
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@@ -246,7 +246,7 @@ export class TextDiffEditor extends BaseTextEditor implements ITextDiffEditorPan
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diffEditorConfiguration.diffWordWrap = <'off' | 'on' | 'inherit' | undefined>diffEditorConfiguration.wordWrap;
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delete diffEditorConfiguration.wordWrap;
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objects.mixin(editorConfiguration, diffEditorConfiguration);
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Object.assign(editorConfiguration, diffEditorConfiguration);
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}
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return editorConfiguration;
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@@ -67,6 +67,7 @@ export abstract class BaseTextEditor extends EditorPane implements ITextEditorPa
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@IEditorGroupsService protected editorGroupService: IEditorGroupsService
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) {
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super(id, telemetryService, themeService, storageService);
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this._instantiationService = instantiationService;
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this.editorMemento = this.getEditorMemento<IEditorViewState>(editorGroupService, BaseTextEditor.TEXT_EDITOR_VIEW_STATE_PREFERENCE_KEY, 100);
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@@ -32,7 +32,7 @@ import { IWorkspaceFolderCreationData, IWorkspacesService } from 'vs/platform/wo
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import { IIntegrityService } from 'vs/workbench/services/integrity/common/integrity';
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import { isWindows, isMacintosh } from 'vs/base/common/platform';
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import { IProductService } from 'vs/platform/product/common/productService';
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import { INotificationService, IPromptChoice, Severity } from 'vs/platform/notification/common/notification';
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import { INotificationService, IPromptChoice, NeverShowAgainScope, Severity } from 'vs/platform/notification/common/notification';
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import { IKeybindingService } from 'vs/platform/keybinding/common/keybinding';
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import { INativeWorkbenchEnvironmentService } from 'vs/workbench/services/environment/electron-sandbox/environmentService';
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import { IAccessibilityService, AccessibilitySupport } from 'vs/platform/accessibility/common/accessibility';
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@@ -192,15 +192,19 @@ export class NativeWindow extends Disposable {
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run: () => this.openerService.open('https://go.microsoft.com/fwlink/?linkid=2149667')
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}];
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ipcRenderer.on('vscode:showShellEnvError', (event: unknown, error: string) => this.notificationService.prompt(
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Severity.Error,
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nls.localize('shellEnvError', "Unable to resolve your shell environment: {0}", error),
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choices
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ipcRenderer.on('vscode:showShellEnvSlowWarning', () => this.notificationService.prompt(
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Severity.Warning,
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nls.localize('shellEnvSlowWarning', "Resolving your shell environment is taking very long. Please review your shell configuration."),
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choices,
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{
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sticky: true,
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neverShowAgain: { id: 'ignoreShellEnvSlowWarning', scope: NeverShowAgainScope.GLOBAL }
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}
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));
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ipcRenderer.on('vscode:showShellEnvTimeoutWarning', () => this.notificationService.prompt(
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Severity.Warning,
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nls.localize('shellEnvTimeoutWarning', "Unable to resolve your shell environment in a reasonable time. Please review your shell configuration."),
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ipcRenderer.on('vscode:showShellEnvTimeoutError', () => this.notificationService.prompt(
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Severity.Error,
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nls.localize('shellEnvTimeoutError', "Unable to resolve your shell environment in a reasonable time. Please review your shell configuration."),
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choices
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));
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@@ -193,7 +193,7 @@ export interface IStartupMetrics {
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* * Happens in the renderer-process
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* * Measured with the `willWaitForShellEnv` and `didWaitForShellEnv` performance marks.
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*/
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readonly ellapsedWaitForShellEnv?: number;
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readonly ellapsedWaitForShellEnv: number;
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/**
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* The time it took to require the workspace storage DB, connect to it
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