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There are two parts to this change: 1. The computation of peaks is moved from `MessageAudio` to the `GlobalAudioContext` and thus we can limit the concurrency of the computations (`p-queue`!) and de-duplicate the computations as well 2. While the peaks are computed the component has to display spinning animation instead of empty waveform and unclickable UI.
12 KiB
12 KiB